Dream Realms - Exploration Music View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
6000.3.10 or later
Package size
1.0 GB
Files
38
Views in the past week
3

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Dream Realms - Exploration Music

by Hendrik Schoebel (opens in new tab)

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"Dream Realms" is all about atmospheric exploration. The music mostly covers lo-fi melodic warm synthesizer calmness while exploring the unknown. It has that playful and dreamy pixel game charm.

Price $24.99

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Price history

Last 6 months

USD
Price history for Dream Realms - Exploration Music, 6 months Current $24.99; lowest $24.99; highest $24.99 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov Version 1.1 released 27 Jul 2026 v1.1

Asset preview

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Dream Realms - Exploration Music video 1

About this asset

Safe for YouTube and Streaming, No AI everything is handmade, Contact: [email protected]

This music pack celebrates melodic, warm, cozy, ambient, a hint of melancholic but also uplifting exploration while also providing music for rare moments of conflict and battle.

I think it would fit all kinds of genres (Rogue likes and lites, RPG, Platformer, Visual Novel etc.). It does not focus on combat but there are some more conflict oriented tracks provided. It is best to check the audio demos to see if it fits the aesthetic of your game. Maybe you are in for a surprise.

Though the music contains a lot of variation, which helps to distinguish and give character to different areas or levels in your game, there is a common thread that ties everything together. The music contains a mix of dreamy synth atmospheres, rock guitars, cozy beats and more organic string arrangements.

The loops are designed to have variation and development to avoid stale repetition. Either use them as simple loops as is or implement them in a more elaborate music system (e.g. Wwise or Fmod).

I designed most of the sounds on an analogue synthesizer specifically for this project. My old and dusty piano and my guitars show their character. An old FM synthesizer from the 80ies adds clear bell sounds.

My goal was to create something that has character and feels human made without overly processing everything to perfection.

The tracks are provided in 2 versions:

Version 1: Seamless loops for game implementation (Lower volume more headroom for other sound design)

Version 2: Tracks with a natural ending and commercial loudness to be used for game trailers or otherwise. (Album Version)

Content: 11 Tracks (Loops)

1 - The Village - 3:04

Type: Exploration

Mood: safe, cozy

Instrumentation: Beat, Synthesizer, Guitar

Loop Variations:

Ambient Loop: 3:03

No Melody Loop: 3:03

2 - A Rainy Day - 6:00

Type: Exploration

Mood: ambient, dreamy, nostalgic

Instrumentation: various Synthesizer

Loop Variations:

No Melody: 5:46

3 - Wandering at Night - 3:17

Type: Exploration

Mood: mysterious, chill, cosmic

Instrumentaion: Synthesizer, Beat, Strings

Loop Variations:

Big Synth Loop: 0:36

Intro Loop: 0:54

No Melody Loop: 3:12

4 - A House in the Forest - 3:32

Type: Exploration

Mood: mysterious, organic, lush

Instrumentation: organic sounding Synthflute, Strings, Harp

Loop Variations:

No Melody Loop: 3:30

5 - Three Witches - 2:52

Type: Conflict/Battle/Action

Mood: Operatic, Medium Intensity, Driving,

Instrumentation: Synthesizer, Strings, Piano, Drums, Rock Guitars, E Bass

6 - A Lullaby - 4:34

Type: Exploration

Mood: melancholic, ambient, dreamy

Instrumentation: Synthesizer, Piano, Strings

Loop Variations:

No Melody Loop: 4:33

7 - Over the Land - 4:58

Type: Exploration

Mood: uplifting, driving, exciting, calmer moments

Instrumentation: Synthesizer, Guitar, Piano, Drums

Loop Variations:

Calm Guitar Loop: 0:32

Calm Piano Loop: 0:32

Energetic Loop: 0:48

Energetic 2 Loop: 0:32

Intro Loop: 0:48

Piano Melody Loop: 0:32

8 - The Campfire - 3:12

Type: Exploration

Mood: hopeful, yearning, full of wonder, melancholic, overcoming, meandering

Instrumentation: Synthesizer, Clean Electric Guitar

Loop Variations:

No Melody Loop: 3:12

9 - The Cave - 2:45

Type: Exploration

Mood: surreal, tension, mysterious, unsettling

Instrumentation: Synthesizer, Drums

Loop Variations:

No Melody Loop: 02:43

10 - The Ambush - 2:22

Type: Conflict/Battle/Action

Mood: high intensity, haunting

Intrumentation: Synthesizer, E-Bass, Guitars, Drumset

11 - Coming Home - 1:24

Type: Exploration

Mood: warm, nostalgic, reminiscent

Instrumentation: Synthesizer, Clean E-Guitars

From the publisher's Asset Store listing.

Technical details

Audio file types: WAV

Sample rate: 44.1 kHz

Bit depth: 16 Bit

Loopable: Yes

Additional: Stereo