Arrow Magic View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.8 or later
Package size
8.0 MB
Files
282
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15
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Arrow Magic

by PixelBug Games (opens in new tab)

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Arrow Magic is an extensible architecture arrow-chain puzzle template that generates solvable levels, speeds up prototyping, and lets you quickly reskin and ship polished puzzle games

Price $49.99

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Price history

Last 6 months

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Price history for Arrow Magic, 6 months Current $49.99; lowest $24.99; highest $49.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Arrow Magic screenshot 1

Arrow Magic screenshot 1

About this asset

Arrow Magic is a fully featured arrow-chain puzzle game template designed to be customized, re-themed, and extended into your own commercial projects.

All gameplay data is driven by ScriptableObjects: palettes, levels, level packs, arrow transitions, sound effects, and vfx.

The template includes:

  • Auto-generated solvable levels with controls for the amount of arrow coverage.
  • Maskable drag and drop images to define the arrow playfield's shape and color.
  • Palette per level definable via Scriptable Object or mask image.
  • Arrow intros 16 predefined transitions - adjustable speed, duration, stagger, and ease.
  • Define an arrow's head, tail, animation speed, and corner radius
  • Auto zoom smooth animated zoom to fit each level.
  • Definable board dots on win. Pulse speed, width, strength, and color.
  • Level save/load via keys and packs so you can build curated level collections.
  • Pluggable VFX and SFX libraries connect your own particles and audio to game events.
  • UI Toolkit + Unity Input System integration for modern UI and flexible controls.
  • Object Pooling of board elements to optimize performance

The package is best suited for casual and hyper-casual puzzle games, but the underlying systems are generic enough to support many visual themes and monetization styles.

From the publisher's Asset Store listing.

Technical details

  • A Demo scene to test level progression of example level packs
  • A Create scene for level and pack building
  • A Debug scene for ui viewing of moves, state, and health
  • Auto-generated solver-verified levels - set seed and arrow coverage values
  • ScriptableObject–driven design: palettes, arrow transitions, sound effects, vfx, level keys, and packs
  • Save / load system to test and build levels
  • Multi-level undo for experimentation
  • Pluggable SFX and VFX libraries wired to game events
  • Built with UI Toolkit and Unity’s Input System
  • Object Pooling to optimize performance
  • Clean, modular, well-organized C# code ready for extension
  • Documentation and support to help you integrate and customize quickly

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.8f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.