SlotFramework - Slot Machine Engine OFFICIAL SALE

SlotFramework is a complete slot machine engine built by a developer with 8 years of professional experience in the social casino industry.


Everything is configured through ScriptableObjects — symbols, paylines, bets, physics, audio — no code changes needed to create new slot games.


WEB DEMO


WHAT'S INCLUDED


Two fully playable demo games with complete configurations, lobby system, and all source code.


ARCHITECTURE


  • State Machine with 8 defined states for predictable game flow
  • Event Bus system for fully decoupled components
  • Interface abstractions (IResultProvider, IPersistenceService) for easy server integration
  • Object pooling to minimize garbage collection
  • Built on UniTask for smooth async operations

FEATURES


  • Configurable grid size (3-10 columns, 3-7 rows)
  • Unlimited paylines with visual editor
  • Wild symbols with multipliers (Wild, Wild2X, Wild3X)
  • Free Spins with retrigger support
  • Anticipation system for dramatic reel stops
  • Multiple spin modes (Normal, Turbo, Quick)
  • Auto-spin functionality
  • Win streak detection and celebration splashes
  • Big Win / Mega Win / Ultra Win presentations

TOOLS


  • RTP Simulator — Run millions of spins to validate your math
  • Visual Payline Editor — Draw paylines by clicking cells
  • 3 RNG providers (Unity, System.Random, Mersenne Twister)

AUDIO


  • Pooled sound effects system
  • Music with crossfade support
  • Automatic event binding
  • Persistent volume settings

SUPPORT


Full 34-page documentation with code examples, troubleshooting guide, and API reference. I respond to questions within 24 hours.