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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.3.45 or later
- Package size
- 1.3 MB
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ForgePath Elite - Ultimate Pathfinding System
Professional pathfinding for Unity — grid, navmesh & point graphs. Multi-threaded, RVO avoidance, rich AI movement, custom editor tools. Production-ready.
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ForgePath Elite - Ultimate Pathfinding System screenshot 1
About this asset
🚀 ForgePath Elite — Professional Pathfinding Made Easy
ForgePath Elite is a production-ready pathfinding system built from the ground up for Unity. Whether you're building an RTS, RPG, tower defense, or open-world game, ForgePath Elite gives you everything you need for intelligent AI navigation — right out of the box.
✨ Key Features
🗺️ Multiple Graph Types
- Grid Graph: Square or hexagonal grids with configurable node size, slope limits, collision detection, and auto-scan
- Recast Graph: Runtime navmesh generation using voxelization and contour tracing
- Point Graph: Manual or auto-connected waypoint-based navigation
🧠 Intelligent Pathfinding
- High-performance pathfinding engine with Manhattan, Euclidean, Diagonal, and Dijkstra heuristics
- Optional Burst-compiled multithreaded computation via Unity Jobs (automatic when Burst package is installed)
- Multiple path types: point-to-point, multi-target, flee, random, and flood paths
- Automatic path smoothing with string-pulling modifier
🤖 Rich AI Movement
- EliteAI: Full-featured AI with path following, obstacle avoidance, smooth rotation, configurable speed profiles, and trail line visualization
- BasicAI: Lightweight waypoint follower for simple use cases
- AIDestinationSetter: Automatic target tracking with configurable update intervals
- Click-to-Move: Built-in mouse click navigation with visual markers
👥 Crowd Simulation
RVO Local Avoidance
- Reciprocal Velocity Obstacles for realistic crowd movement
- Agents avoid each other without jittering or overlap
- Configurable priority, avoidance weight, and collision radius
🛠️ Powerful Editor Tools
- Custom inspector with visual graph configuration
- Scene view gizmos showing walkable/unwalkable nodes
- One-click graph scanning and re-scanning
- Right-click menu items for quick setup
Example Scene Generator — creates a fully working demo scene in seconds
📊 Runtime Features
- Dynamic graph updates (block/unblock areas at runtime)
- Navmesh cuts for real-time obstacle placement
- Graph update objects for targeted area changes
- Automatic flood-fill for area connectivity
- Debug mode with comprehensive logging
💬 Support
- Full documentation included
- Email: [email protected]
- Website: https://kinaforge.com
From the publisher's Asset Store listing.
Technical details
ForgePath Elite is a high-performance, multithreaded pathfinding solution designed for production-scale environments. It combines the flexibility of multiple graph types with the speed of the Unity Job System.
Compatibility & Requirements:
- Unity Version: 2021.3 LTS or higher.
- Dependencies: No mandatory external dependencies. Works out of the box with standard Unity installations.
- Render Pipelines: Supports Built-in, URP, and HDRP (Custom shaders included for all three).
- Platforms: PC, Mac, Linux, Mobile (iOS/Android), Consoles, and WebGL.
What's Included:
- Complete C# Source Code.
- Integrated RVO Simulator.
- Example interactive scene.
- Comprehensive Offline Documentation.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.2.13f1 | Compatible | Compatible | Compatible | Compatible |
| 2021.3.45f2 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.