Stylized Voxel Sword View on Asset Store (opens in new tab)

Package details

Latest version
1.0.2
Last updated
First released
Unity version
6000.3.8 or later
Package size
1.5 MB
Files
13
Views in the past week
6

Price tracking

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Tracked since
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$4.99 on

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Stylized Voxel Sword

by Guardabarranco (opens in new tab)

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Stylized Voxel Sword is a handcrafted voxel-inspired fantasy weapon with optimized geometry, customizable materials, and a ready-to-use prefab for Unity projects.

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Price history

Last 6 months

USD
Price history for Stylized Voxel Sword, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov Version 1.0.2 released 27 Jul 2026 v1.0.2

Asset preview

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Stylized Voxel Sword video 1 (plays on the Asset Store)

About this asset

Stylized Voxel Sword

Stylized Voxel Sword is a handcrafted fantasy weapon created with a unique voxel-inspired art style.

Instead of using simple cubes alone, the model combines clean blocky construction with decorative metallic details and fantasy-inspired accents to create a distinctive weapon suitable for modern stylized games.

Features

  • Handcrafted stylized fantasy sword
  • Distinctive voxel-inspired design
  • Optimized game-ready geometry
  • Ready-to-use prefab

Suitable For

  • RPG
  • Fantasy
  • Adventure
  • Survival
  • Dungeon Crawlers
  • Action Games
  • Stylized Games
  • Indie Projects
  • Prototype Development

From the publisher's Asset Store listing.

Technical details

Asset Count

  • 1 Complete Sword
  • 1 Ready-to-use Prefab
  • 1 FBX File

Approximate Size (real scale – adjust if needed)

  • Total Length (assembled): 102 cm
  • Blade: ~75 cm
  • Handle: ~27 cm

No PBR

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.8f1 Compatible Compatible Compatible

This package is render pipeline independent.

  • Compatible with Built-in Render Pipeline
  • Compatible with Universal Render Pipeline (URP)
  • Compatible with High Definition Render Pipeline (HDRP)

The asset uses standard materials only and does not include custom shaders.

If needed, materials can be easily converted to URP or HDRP using Unity’s material upgrade tools.

As listed on the Asset Store.