Lidar Component - Mini Map System (Pro) View on Asset Store (opens in new tab)

Package details

Latest version
1.2
Last updated
First released
Unity version
6000.6.3 or later
Package size
1.3 MB
Files
95
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Lidar Component - Mini Map System (Pro)

by TheCoderGuy (opens in new tab)

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Pro LiDAR for Unity: CPU/GPU/Hybrid/RT backends, scan patterns, reflectivity, ROS/ROS2 PointCloud2, minimap + depth/point-cloud views. Built-in/URP, HDRP RT.

Price $39.99

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Price history

Last 6 months

USD
Price history for Lidar Component - Mini Map System (Pro), 6 months Current $39.99; lowest $39.99; highest $39.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.2 released 5 Oct 2026 v1.2

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Lidar Component - Mini Map System (Pro) screenshot 1

Lidar Component - Mini Map System (Pro) screenshot 1

About this asset

Lidar Component Pro extends the Basic package into a complete simulation and integration framework for advanced robotics and autonomous systems development.

Whether you're developing autonomous vehicles, SLAM pipelines, perception systems, or conducting academic research, Pro gives you the tools to simulate, visualize, debug, and export realistic LiDAR data efficiently.

🧠 Designed For

  • Robotics developers
  • Autonomous vehicle simulation
  • Research & academic projects
  • SLAM / mapping development
  • ROS-based pipelines
  • Simulation-heavy AI prototyping
  • Hardware-in-the-loop setups

⚡ Key Advantages

🔥 High Performance GPU Backend

Accelerated LiDAR raycasting using GPU-based processing for large scan counts and high-frequency sensors.

🎯 Optional Raytracing Backend

High-fidelity simulation mode for realistic beam interactions and advanced research scenarios.

🛰 ROS Publisher Integration

Built-in ROS topic publishing support for seamless integration into robotics pipelines.

🗺 Live Occupancy Grid Generation

Generate 2D occupancy grids directly from scan data in real-time.

🔌 Hardware Integration Hooks

Interface-ready architecture for hybrid simulation + real sensor data.

🧰 Advanced Debugging & Visualization

  • Beam visualization
  • Noise model inspection
  • Live scan statistics
  • Backend switching at runtime
  • Diagnostic logging modes

🏗 Modular Architecture

Pro is built around a backend-based architecture:

  • CPU backend (baseline)
  • GPU backend
  • Raytracing backend
  • Hybrid Backend (CPU+GPU)

You can switch backends or disable them depending on performance and simulation needs.

From the publisher's Asset Store listing.

Technical details

Core Simulation

  • Configurable scan frequency
  • Adjustable horizontal FOV
  • Configurable vertical layers
  • Max range configuration
  • Per-beam angular resolution
  • Layer mask filtering
  • Noise model (Gaussian / configurable)
  • Per-frame or fixed update execution

Backends

CPU Backend

  • Physics.Raycast-based implementation
  • Reliable and deterministic
  • Suitable for small scenes and prototyping

GPU Backend

  • Compute shader accelerated
  • High beam count support
  • Optimized for large-scale environments
  • Suitable for real-time high-frequency sensors

Raytracing Backend (Optional / HDRP)

  • Unity raytracing integration
  • Physically accurate beam simulation
  • Research-grade fidelity

Hybrid Backend

  • Hardware-in-the-loop setups
  • Gradual migration from simulation to real-world testing
  • Sensor validation workflows
  • Mixed-reality robotics environments

ROS Integration

  • Publish LaserScan messages
  • Configurable topic name
  • Adjustable publish rate
  • Supports ROS1 (via bridge)
  • Designed for extension to ROS2

Occupancy Grid

  • 2D grid generation
  • Adjustable resolution
  • World-aligned or sensor-aligned modes
  • Real-time update
  • Export support (optional)

Debug & Diagnostics

  • Beam gizmo visualization
  • Hit point visualization
  • Range statistics display
  • Performance monitor (scan time / frame cost)
  • Backend selection UI
  • Logging verbosity levels
  • Mini Map
  • Capture View 

Performance

Optimized for:

  • Large scan counts
  • Multi-layer LiDAR
  • Autonomous driving simulations
  • Multi-sensor setups

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.6.3f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.