Vehicle: Car - MFPS Addon View on Asset Store (opens in new tab)

Package details

Latest version
1.3.0
Last updated
First released
Unity version
6000.0.62 or later
Package size
13.2 MB
Files
117
Favorites
10
Views in the past week
19

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Vehicle: Car - MFPS Addon

by Lovatto Studio (opens in new tab)

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Vehicle: Car addon for MFPS 2.0 and MFPS Mobile

Price $25.00

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Price history

Last 6 months

USD
Price history for Vehicle: Car - MFPS Addon, 6 months Current $25.00; lowest $25.00; highest $25.00 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov Version 1.3.0 released 13 Sep 2026 v1.3.0

Asset preview

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Vehicle: Car - MFPS Addon screenshot 1

Vehicle: Car - MFPS Addon screenshot 1

About this asset

Transform your infantry skirmishes into high-stakes vehicular combat.

Speed and mobility are the lifeblood of a great multiplayer shooter. While boots on the ground offer tactical precision, adding vehicles introduces chaos, strategy, and distinct "Battlefield moments" that players remember.

This addon seamlessly integrates a robust 4-wheel vehicle controller directly into the MFPS (Multiplayer FPS) ecosystem. It isn't just about getting from point A to point B; it is about squad dynamics. With full passenger support and drive-by shooting mechanics, you can turn a lone-wolf match into a coordinated team assault.

Why developers choose this addon:

  • The "Network Nightmare" Solved: Replicating vehicle physics and passenger states over a network is notoriously difficult. We have handled the interpolation, synchronization, and seat logic so you don't have to.
  • Workflow First: Time is your most valuable asset. This integration is designed as a 2-click process. Drop it in, configure your seats, and hit play.
  • Squad Synergy: This allows for the classic "Driver + Gunner" loop. One player maneuvers through danger while passengers provide suppressing fire from the windows.

From the publisher's Asset Store listing.

Technical details

Core Features

  • Complete Physics Controller: A tuned, arcade-sim hybrid 4-wheel controller that feels responsive and heavy enough for combat environments.
  • Drive-By Combat: Fully networked passenger logic allows teammates to aim and shoot weapons from inside the vehicle while moving.
  • Seamless Integration: Automated "2-Click" setup script gets the system running in your existing MFPS project instantly.
  • Tactical Damage System: Vehicles feature health, collision damage, and destruction logic. Players aren't just driving; they are managing a destructible resource.
  • Flexible Capacity: Whether it’s a 2-seater buggy or an armored troop transport, you can add as many passenger seats as your model supports.
  • Asset Agnostic: Easily swap in your own 3D car models. If it has wheels and a body, you can make it drivable.
  • Enter/Exit Logic: Smooth transitions for drivers and passengers, fully synced across the server.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.62f1 Compatible Compatible Compatible

Work with both MFPS versions, standalone and MFPS Mobile.

As listed on the Asset Store.