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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 6000.1.0 or later
- Package size
- 15.2 MB
- Files
- 60
- Favorites
- 8
- Views in the past week
- 17
Price tracking
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- $9.99 on
Keywords
HDRP's Physical Hair for URP
HDRP‑inspired physical hair rendering for URP. Marschner‑style R/TT/TRT highlights with dual‑scattering compensation, designed for Unity 6 and scalable across PC and GLES3 mobile.
Price $9.99
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Price history
Last 6 months
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HDRP's Physical Hair for URP screenshot 1
About this asset
Features
- Tri‑Color Gradient System (No Color Painting Needed)
- A procedural Root / Length / Tip gradient workflow with grey‑hair blending and per‑strand hue variation (mask/strand‑index driven), enabling natural hair color variation without authoring extra color textures.
- Marschner‑Inspired Physical Highlights (R / TT / TRT + Cuticle Control)
- Real‑time Marschner‑style R/TT/TRT highlight structure with cuticle angle and anisotropic strand direction control. Uses pre‑integrated 3D LUTs for azimuthal scattering to achieve stable, high‑quality hair specular response in URP.
- Multiple Scattering Compensation (Dual Scattering)
- Built‑in dual‑scattering term with pre‑integrated attenuation 3D LUTs to compensate energy/color from multiple scattering, improving perceived softness and reducing “plastic” looks, especially in backlit and grazing‑angle lighting.
- Unity 6 + Full URP Rendering Path Support
- Verified on Unity 6 across all URP rendering paths.
- Includes depth & alpha consistency handling for depth‑priming / prepass scenarios to prevent pass mismatches in complex URP configurations.
- Mobile‑Ready (Mid‑to‑High‑End Devices)
- Compatible with OpenGL ES 3.0+ (GLES3) and designed to be practical on mid‑to‑high‑end mobile hardware.
From the publisher's Asset Store listing.
Technical details
Full Source Code Included.
Compatibility Note
- Compatible with all major Graphics APIs, including GLES 3.
- Support All Rendering Paths in Unity 6.
- Support RenderGraph and Compatibility Mode.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.1.0f1 | Not listed | Compatible | Not listed |
Compatibility Note
- Compatible with all major Graphics APIs, including GLES 3.
- Support All Rendering Paths in Unity 6.
- Support RenderGraph and Compatibility Mode.
As listed on the Asset Store.