Still Horizons — Calm Hybrid Scores for Narrative Worlds View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
First released
Unity version
2022.3.22 or later
Package size
361.3 MB
Files
22
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Still Horizons — Calm Hybrid Scores for Narrative Worlds

by JWSymphonia (opens in new tab)

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Hybrid orchestral game music library with cinematic strings, piano and sound design for exploration, narrative gameplay, games and interactive media.

Price $9.99

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Price history

Last 6 months

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Price history for Still Horizons — Calm Hybrid Scores for Narrative Worlds, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Still Horizons — Calm Hybrid Scores for Narrative Worlds screenshot 1

Still Horizons — Calm Hybrid Scores for Narrative Worlds screenshot 1

About this asset

Still Horizons is a professional hybrid orchestral game music library combining cinematic orchestral writing with modern sound design. Designed for narrative-driven games, films and interactive media, this pack is ideal for developers looking for calm, atmospheric music that supports storytelling without becoming ambient or passive.

Featuring carefully crafted tracks and variations, Still Horizons works perfectly for exploration gameplay, dialogue scenes, world-building, cutscenes and emotional moments. Each piece blends organic instruments and subtle synth textures, ensuring clarity, emotional depth and seamless integration into interactive projects.

Audio Previews:

(link here)

Create Atmosphere

Still Horizons focuses on atmospheric game music that creates space, tone and emotional weight without distracting from gameplay. These tracks are ideal for exploration, reflective moments and cinematic environments where silence alone feels empty.

Create Narrative

Each track provides a clear emotional identity, making it easy to support story and character development:

  • Equis Albis — dramatic string music for key narrative moments, emotional reveals and cinematic transitions.
  • Umi Foam — peaceful, Asian-influenced ambient music, perfect for calm exploration and contemplative scenes.
  • Somnium Machina — piano and string music with a subtle rhythmic pulse, suited for introspection, discovery and progression.
  • The Forest — three layered orchestral variations designed to create wonder, scale and emotional evolution.

Create Worlds & Spaces

Lab Center blends music and sound design inspired by cozy, exploratory game environments, adding warmth and personality to interactive spaces.

Create Depth & Adaptive Scoring

Upside Down offers multiple versions and layers combining orchestral music and sound design. Ideal for adaptive music systems, emotional shifts and evolving gameplay states without breaking musical continuity.

Built for Games & Interactive Media

All tracks are produced with looping, layering and implementation in mind. Use them immediately for prototyping or combine layers to build a dynamic, adaptive soundtrack for games, film, VR and interactive experiences.

From the publisher's Asset Store listing.

Technical details

Total of 21 tracks of music and over 30 minutes of music:

Upside Down (10 loopable variations, 2:07 each)

Somnum Machina (4 loopable variations, 1:08 each plus one track for a possible introduction)

The Forest (3 loopable variations, 0:52 each)

Equis Albis (Cinematic and dramatic track)

Lab Center (Loopable track)

Umi Foam (Loopable track)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.22f1 Compatible Not listed Not listed

As listed on the Asset Store.