A collection of stylized Cyber Sci-Fi shield prefabs with custom neon shaders, perfect for futuristic, cyber, and arcade-style games. You can use this Asset commercially and non-commercially.This model is optimized for using in pc, mobile games.
Note: Materials/Shaders are customizable.You can create Unlimited variations of Shader's by changing material properties. Also, this asset uses Shadergraph with URP support.
Technical Details :-
- Model's included : 20 Shields
- Prefabs : 180+
- Used Material : Custom Material made with Shadergraph
- Animated Shaders : YES
- Customizable Shaders : YES (Color, Animation speed, Pattern Textures, Pattern Opacity.etc are customizable)
- Model format : FBX
- Polygon count : Broken_Artistic_Shield (492), Cube_Particle_Shield(528), Curved_Rect_Shield(264), Cyber_Police_Shield(254), Diamond_Shield(232),
Disc_Shield(600), Five_Sided_Umbrella_Shield(188), Flower_Shield(2016), Half_Sphere_Shield(800), King_Shield_1(324), King_Shield_2(248), King_Shield_3(704), Round_Shield(580),
Scifi_Rect_Shield(478), Soft_Rect_Curvy_Shield (1008), Soft_Rect_Shield(1632), Spiral_Metal_Shield(836), Starry_Metal_Shield(42), Three_Rect_Shield(156), Wooden_Shield (312).
Features:-
- Optimized Shader's
- Fully Customizable Materials
- Game-ready Lowpoly models
- Easy to use(Drag and drop Perfab to your scene)
- Easy to create new Shield variations
- Mesh comes with simple colliders
Shaders/Materials Properties :
Pattern 1 : Customizable black-and-white texture input as the base layer.
Color A & B : Color A fills the white areas of the texture.Color B fills the black areas of the texture.
Pattern2 : Optional overlay textures (Ideal for adding extra details like grids, symbols, or sci-fi overlays.)
Normal map : Simulates surface bumpiness and detail without adding extra geometry.
Contain Metallic Roughness maps slots.
Animation X & Y : For Texture scrolling animations.Set both to 0 for no animation. Both Pattern1 & Pattern2 have animation.
Emission Color : Pattern2 Emission with customizable color.
Folder details:-
Materials : Where the materials for the model located.
Meshes : Contain FBX format of the 3d model.
(Other folders - Prefabs, Scenes)
How to use:-
Simply drag and drop the Prefab from Prefab folder to your scene and use it.
❓ Frequently Asked Questions:
Q: Can I edit the animation speed and direction of the moving patterns?
A: Yes, both the animation speed and direction can be easily adjusted through material properties in the Unity Editor.
Q: Can I create new Shader variations?
A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.
Q: Will this shader work on URP, Built-in, and other render pipelines?
A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines. You can get it working in different pipelines within seconds.
About Me : "SR Studios Kerala", Indie Game developer & 2D-3D Artist from Alappuzha, Kerala, India
contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................