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Package details
- Latest version
- 2026.6
- Last updated
- First released
- Unity version
- 2022.3.0 or later
- Package size
- 172.8 MB
- Files
- 83
- Favorites
- 66
- Views in the past week
- 41
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- $17.50 on
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Dynamic Radial Masks
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About this asset
Documentation | PC Build | Forum | Support
Dynamic Radial Masks is a shader extension for Unity, calculating world space volumetric 3D spherical projections in a variate of forms and shapes directly inside a shader. Calculated result is a mask, simple gray-scale value in the "float" format. This mask inside shader can be used for interpolating one shader value into another, for vertex displacement, discarding mesh fragments, creating hit and impact, ripple, sonar, force field, shockwave and many other effects. Promotion video and posters demonstrate just several use cases, do not be limited by those ideas only.
Dynamic Radial Masks is a collection of predefined methods ready to be implemented into hand-written shaders, or into Unity Shader Graph and Amplify Shader Editor using just one node.
Supported Unity versions:
✅ Unity 6000.6
✅ Unity 6000.3
✅ Unity 6000.0
✅ Unity 2022.3
Supported render pipelines:
✅ Built-in
✅ Universal (URP)
✅ High Definition (HDRP)
Source code:
✅ Included
Asset is already included in the Amazing Shaders Bundle.
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.0f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.