Quick Create - Context Menu For Editor View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
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Unity version
6000.3.4 or later
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48 KB
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Quick Create - Context Menu For Editor

by Yuki0okami_20 (opens in new tab)

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Quick Create is a Unity Editor tool that lets you quickly create common scene objects and assets from a searchable, pipeline-aware window.

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Price history for Quick Create - Context Menu For Editor, 6 months Current Free; lowest Free; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

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About this asset

Quick Create is an Editor tool for Unity that allows you to quickly create commonly used scene objects and assets from a single searchable window.

It is designed to speed up workflow and reduce context switching.

- Key Features -

Fast searchable window for creating GameObjects and assets

Keyboard-friendly workflow (arrow keys + Enter)

Optional automatic parenting, selection, and renaming

No runtime impact (Editor-only tool)

- Opening the Window -

You can open the Quick Create Window in two ways:

Menu: Tools → Quick Create

Shortcut: F3

- Search System -

The search field supports multi-word partial matching.

Examples:

ass → matches Asset - Material

mat → matches Asset - Material

ass mat → matches Asset - Material

mat ass → matches Asset - Material

Each word is matched independently, and order does not matter.

- Settings -

The settings section is located at the top of the plugin window.

Important:

These settings only apply to objects created in the scene (except UI elements), not to assets.

Available options:

Create as Child of Selected Object

If enabled, newly created scene objects will be parented under the currently selected GameObject.

Select Created Object

Automatically selects the created object after creation.

Start Renaming the Created Object

Starts rename mode immediately after creation.

Default Local Position

Local position applied when the object is created as a child.

- Scene Objects vs Assets -

Scene Objects

Created directly in the active scene (GameObjects, UI elements, lights, cameras, effects, etc.).

Assets

Created in the Project window (materials, sprites, scripts, animation assets, UI Toolkit assets, etc.).

Settings such as parenting, selection, and renaming do not affect assets.

- Keyboard Controls -

Typing – filters results in real time

Enter (first time) – activates Up / Down Arrows

Up / Down Arrow – navigate the list

Enter (second time) – create the selected entry

- Requirements -

Unity Editor (Editor-only tool)

Compatible with URP, and HDRP projects (however Objects and Assets intended for the High Definition Render Pipeline (HDRP) are not avaible).

No additional packages required (uses installed Unity features)

- Notes -

The tool does not modify project settings.

No runtime code is included.

Safe to use in production projects.

Designed to be easily extendable with custom entries.

- Errors and warnings -

The console will display the message "ExecuteMenuItem failed because there is no menu named [position path in menu]"

if you choose an item that is incompatible with the current pipeline (like URP while you are in HDRP), or if you are missing the appropriate packages (like UI Toolkit).

From the publisher's Asset Store listing.

Technical details

• Work only in URP and HDRP pipelines

• Editor-only Unity tool (no runtime code)

• Searchable window with multi-word partial matching

• Keyboard navigation support

• Creation of scene objects and project assets

• Optional automatic parenting and selection of created objects

• Immediate rename option for scene objects

• Compatible with different project setups without additional configuration

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.4f1 Not listed Compatible Compatible

As listed on the Asset Store.