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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.3.6 or later
- Package size
- 380.4 MB
- Files
- 174
- Favorites
- 2
- Views in the past week
- 13
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- $35.00 on
Keywords
Arcane Magic Spell SFX | Sorcerer’s Emporium
Modular arcane magic sound effects for games. Spells, projectiles, impacts & ambiences ready to drop into fantasy projects.
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Price history
Last 6 months
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Arcane Magic Spell SFX | Sorcerer’s Emporium screenshot 1
About this asset
Unity-ready WAV sound effects: clean loop points, consistent loudness, intuitive naming.
Includes
- 170+ professionally mastered WAV spell SFX
- Charge, cast, projectile, impact, AOE, beam, shield, aura, loop & interaction sounds
- Designed for layering and modular spell construction
- Clean loop points & consistent loudness
The Sorcerer’s Emporium is a curated arcane magic sound library built on a unified spell system, perfect for fantasy games, RPGs, and interactive projects.
It includes over 170 royalty-free, 24-bit / 96kHz WAV sounds covering spell charges, casts, projectiles, impacts, beams, shields, ambient auras, and gesture cues.
Each sound is fully tagged and UCS-compliant for fast workflows and easy integration.
Sounds are professionally organized to help designers quickly compose modular, immersive magical audio.
This package contains professionally designed WAV sound effects. No scripts, prefabs, or gameplay systems are included.
Includes:
- Spell Charges (26 WAV): Arcane pre-cast energy build-ups with short, medium, long, and summoning variants, designed for controlled spell preparation and rising magical tension.
- Spell Casts (20 WAV): Core arcane casting sounds including arrows, lances, spheres, and summoning spells, designed for clear, decisive spell release moments with varied intensity.
- Spell Projectiles (23 WAV): Arcane spell projectiles designed for readable magical travel, covering arrows, spheres, and directed energy with consistent tonal character.
- Spell Impacts (20 WAV): Arcane impact and detonation sounds designed for spell collisions, magical contact, and resolution, with varied weight and intensity.
- Beams & AOE Spells (14 WAV): Sustained arcane beam spells and area-of-effect magic, including start, loop, and end phases for continuous and large-scale spell behaviour.
- Spell Shields & Interactions (12 WAV): Reactive arcane shields and spell interactions, covering raises, sustains, breaks, and magical responses within a unified arcane system.
- Cast Failures & Gestures (34 WAV): Failed arcane casts and physical spell gestures designed to add realism, interruption, and performer-driven intent to spell workflows.
- Aura Loops & Ambiences (22 WAV): Persistent arcane auras and ambient beds designed for ongoing magical states, ritual presence, and atmospheric spell layering.
About the Arcane District Collection
This library is part of the Arcane District Collection. Each library works standalone, but all share the same structure, allowing sounds to be combined seamlessly across collections.
From the publisher's Asset Store listing.
Technical details
Files: 171
Size: 417 MB
Audio file types: WAV
Sample rate: 96kHz
Bit depth: 24bit
Loopable: Yes*
Channels: Stereo,
Naming Protocols: UCS compliant, BWF metadata, consistent naming for fast searching.
*Ambiences, Auras, Beams, Shield Sustain Auras
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.6f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.