Horror Stinger Pack – 100+ Jumpscare & Event Stingers View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.6 or later
Package size
126.4 MB
Files
103
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Horror Stinger Pack – 100+ Jumpscare & Event Stingers

by CinemaComposer (opens in new tab)

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A collection of 100+ horror stingers designed for jumpscares, gameplay feedback, and dynamic event signaling. Built for fast implementation and consistent tension across interactive systems.

Price $20.00

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Price history

Last 6 months

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Price history for Horror Stinger Pack – 100+ Jumpscare & Event Stingers, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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About this asset

Horror Stinger Pack is a focused collection of short-form horror stingers created to enhance gameplay feedback, emphasize key moments, and intensify tension in real time.

The pack includes 104 stingers built from 20 distinct timbres, each with five sonic variations. This structure allows developers to trigger similar sounds repeatedly without obvious repetition, maintaining consistency while avoiding fatigue.

All sounds are designed for immediate impact and clear readability in gameplay contexts. They can be used to signal events such as:

  • Jumpscares
  • Enemy appearances
  • Player damage
  • Discovery moments
  • Menu interactions
  • UI feedback
  • Environmental triggers
  • Narrative beats
  • State changes
  • Tension spikes

Each stinger is short, direct, and optimized for layering over music, ambience, or silence. The variety of timbres allows different systems or characters to have their own sonic identity while remaining within a cohesive horror aesthetic.

List of sounds:

  • Shock 1
  • Shock 2
  • Shock 3
  • Shock 4
  • Shock 5
  • Piano
  • Distorted Piano 1
  • Distorted Piano 2
  • Screamer 1
  • Screamer 2
  • Drums Distorted 1
  • Drums Distorted 2
  • Drums Distorted 3
  • Glitch
  • Sweep
  • Synth 1
  • Synth 2
  • Synth 3
  • Synth 4
  • Bell

The pack is delivered in uncompressed WAV format for maximum compatibility and immediate use in Unity, FMOD, Wwise, or any middleware pipeline.

All files are ready for implementation and require no additional editing.

Use Cases

  • Jumpscare triggers
  • Gameplay event feedback
  • UI alerts
  • Enemy cues
  • Level transitions
  • Puzzle feedback
  • Interactive horror systems
  • Dynamic tension design

Ideal for both simple trigger-based systems and more advanced randomized playback logic.

From the publisher's Asset Store listing.

Technical details

Technical Details

  • Total files: 104 stingers
  • Timbres: 20
  • Variations per timbre: 5 (more in some timbre)
  • Format: WAV
  • Bit depth: 24-bit
  • Sample rate: 48 kHz
  • Channels: Stereo
  • Loudness: -18 Lufs
  • Genre: Horror / Terror
  • Loopable: No (one-shot stingers)
  • Middleware compatible: Unity, FMOD, Wwise
  • Ready for implementation: Yes

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.6f1 Compatible Not listed Not listed

As listed on the Asset Store.