View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.6 or later
- Package size
- 331.9 MB
- Files
- 16
- Views in the past week
- 4
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $5.00 on
Keywords
Shadow People - Horror/Terror Music
An interactive horror music track with 2 intensity levels, seamless looping and stingers for flexible integration in games using Unity, FMOD or Wwise.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 1
Shadow People - Horror/Terror Music video 1
About this asset
Shadow People is an interactive horror music track designed for games that require dynamic tension control and seamless musical transitions.
The track features multiple intensity levels built on a shared musical grid, allowing developers to increase or decrease stress in real time according to gameplay events, while maintaining musical continuity.
Interactive Music Design
- 3 intensity levels: Each level represents a different degree of auditory stress, allowing developers to escalate or reduce tension according to gameplay events.
- Shared tempo and structure: Both levels use the same BPM and musical structure, ensuring seamless transitions without audible artifacts.
Stinger-based transitions
- Stinger IN: designed to intensify the music when moving to a higher stress level
- Stinger OUT: designed to smoothly de-escalate tension when returning to a lower level
(Note: stingers are optional tools and can be used independently of the main loop.)
Flexible Implementation
- Master tracks for quick use.
- Individual instrument stems for vertical music construction.
- Single-file loop structure with natural tail (2 bars)
- Documented BPM and loop points (minute:second) for seamless looping, even without middleware
Fully compatible with:
- Unity AudioSource
- FMOD Studio
- Audiokinetic Wwise
WHAT’S INCLUDED
- 1 interactive music track
- 3 intensity levels (low → high stress)
- Master audio files (ready to use)
- Individual instrument stems
- Stinger IN (intensity increase)
- Stinger OUT (intensity decrease)
Remember to listen to the examples and to check my other packs.
Happy gaming!
Do you need a musical production for your project? Contact me at: [email protected]
From the publisher's Asset Store listing.
Technical details
- Audio file type: WAV
- Sample rate: 48 kHz
- Bit depth: 24-bit
- Loopable: Yes (loop point documented)
- Tempo: 63 BPM
- Time signature: 4/4
- Channels: Stereo
- Loudness (master): −18 LUFS
- Loop length (each level): 1:46 (28 bars)
- Recommended loop points at 1:46:666
- 2 bars Tail (Master and stems)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.6f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.