Shadow Blade Dancer – Vaelith View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
300.9 MB
Files
156
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2
Views in the past week
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Shadow Blade Dancer – Vaelith

by Yura Kuba (opens in new tab)

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Game-ready character featuring PBR textures, modular setup, humanoid rig, ARKit blendshapes, and customizable colors. Weapon included. Seamless integration and compatibility with my other characters.

Price $79.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for Shadow Blade Dancer – Vaelith, 6 months Current $79.99; lowest $79.99; highest $79.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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Shadow Blade Dancer – Vaelith screenshot 1

Shadow Blade Dancer – Vaelith screenshot 1

About this asset

⭐ Social & Project Links

YouTube | Instagram | Unity | ArtStation | LinkedIn

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▶ Video Preview (Unreal Engine & Unity):

https://youtu.be/3N3Fe7SkwfA?si=Y8yMQ6JzEoDR6j-a

Easy to integrate and production-friendly character for real-time projects.

Vaelith is a versatile female character designed for both main and supporting roles.

Optimized for gameplay, cinematics, and interactive scenes, she integrates smoothly into modern Unreal Engine and Unity pipelines.

Key Features

  • Fully game-ready female character
  • Modular body and outfit parts
  • Epic Skeleton compatible (UE5 proportions)
  • Apple ARKit facial blendshapes
  • Advanced material setup with easy color control
  • Adjustable character parts via materials and meshes
  • Clean and production-friendly asset structure

Polycount (No LOD system included)

Vaelith

Faces 25600 – Tris 50833 – Verts 28323

Vaelith – Full Set (Full Outfit)

Faces 44423 – Tris 88321 – Verts 49061

Weapon (separate mesh)

Faces 704 – Tris 1288 – Verts 646

Rig & Animation Compatibility

  • Rigged to Epic Skeleton with preserved main hierarchy
  • Compatible with standard Unreal Engine animations
  • Facial animation supported via morph targets

Additional bones are included for extended control and optional physics setups.

Full list of additional bones is available in the documentation.

Facial Blendshapes

  • 52 Apple ARKit blendshapes
  • Calibrated for facial animation and expression control
  • Tested with Live Link Face in Unreal Engine
  • Compatible with facial capture and streaming workflows

Modularity & Customization

  • Fully modular character structure
  • Individual body and outfit parts can be enabled or disabled
  • Hidden geometry under clothing for improved performance
  • Easy color customization using material instances
  • Designed to support multiple variations from a single base character

Materials & Textures

  • Advanced real-time materials included
  • Custom Shader Graph materials for color and detail customization (Unity)
  • MatID masks for fast and intuitive color changes
  • Designed for efficient iteration and customization

Engine Compatibility & Projects

Unreal Engine

  • Supported versions: 4.24+
  • Epic Skeleton compatible with additional bones
  • Facial animation supported via morph targets
  • Advanced material instances with MatID color masks
  • Demo scene included for preview and testing
  • Basic third-person demo animations included
  • Hair wind simulation setup included

Unity

  • Compatible with Built-in, URP, and HDRP render pipelines
  • Humanoid rig with eye and jaw bones
  • Facial animation driven by BlendShapes
  • FullSet.fbx included for customization
  • Works with standard Humanoid animations from the Asset Store

Important Notes

  • Advanced gameplay systems, controllers, and custom animation systems are not included
  • Environments shown in preview images or videos are used for presentation purposes only

From the publisher's Asset Store listing.

Technical details

Polycount (No LOD system included)

Vaelith

Faces 25600 – Tris 50833 – Verts 28323

Vaelith – Full Set (Full Outfit)

Faces 44423 – Tris 88321 – Verts 49061

Weapon (separate mesh)

Faces 704 – Tris 1288 – Verts 646

Rig & Animation Compatibility

  • Rigged to Epic Skeleton with preserved main hierarchy
  • Compatible with standard Unreal Engine animations
  • Facial animation supported via morph targets

Additional bones are included for extended control and optional physics setups.

Full list of additional bones is available in the documentation.

Facial Blendshapes

  • 52 Apple ARKit blendshapes
  • Calibrated for facial animation and expression control
  • Tested with Live Link Face in Unreal Engine
  • Compatible with facial capture and streaming workflows

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible
  • Supports Built-in Render Pipeline, URP, and HDRP
  • Optional Shader Graph materials are included
  • A PDF guide explaining URP and HDRP configuration is provided

As listed on the Asset Store.