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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 300.9 MB
- Files
- 156
- Favorites
- 2
- Views in the past week
- 6
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- Last checked
- Tracked since
- Lowest recorded
- $71.99 on
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Shadow Blade Dancer – Vaelith
Game-ready character featuring PBR textures, modular setup, humanoid rig, ARKit blendshapes, and customizable colors. Weapon included. Seamless integration and compatibility with my other characters.
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Last 6 months
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Shadow Blade Dancer – Vaelith screenshot 1
About this asset
⭐ Social & Project Links
YouTube | Instagram | Unity | ArtStation | LinkedIn
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▶ Video Preview (Unreal Engine & Unity):
https://youtu.be/3N3Fe7SkwfA?si=Y8yMQ6JzEoDR6j-a
Easy to integrate and production-friendly character for real-time projects.
Vaelith is a versatile female character designed for both main and supporting roles.
Optimized for gameplay, cinematics, and interactive scenes, she integrates smoothly into modern Unreal Engine and Unity pipelines.
Key Features
- Fully game-ready female character
- Modular body and outfit parts
- Epic Skeleton compatible (UE5 proportions)
- Apple ARKit facial blendshapes
- Advanced material setup with easy color control
- Adjustable character parts via materials and meshes
- Clean and production-friendly asset structure
Polycount (No LOD system included)
Vaelith
Faces 25600 – Tris 50833 – Verts 28323
Vaelith – Full Set (Full Outfit)
Faces 44423 – Tris 88321 – Verts 49061
Weapon (separate mesh)
Faces 704 – Tris 1288 – Verts 646
Rig & Animation Compatibility
- Rigged to Epic Skeleton with preserved main hierarchy
- Compatible with standard Unreal Engine animations
- Facial animation supported via morph targets
Additional bones are included for extended control and optional physics setups.
Full list of additional bones is available in the documentation.
Facial Blendshapes
- 52 Apple ARKit blendshapes
- Calibrated for facial animation and expression control
- Tested with Live Link Face in Unreal Engine
- Compatible with facial capture and streaming workflows
Modularity & Customization
- Fully modular character structure
- Individual body and outfit parts can be enabled or disabled
- Hidden geometry under clothing for improved performance
- Easy color customization using material instances
- Designed to support multiple variations from a single base character
Materials & Textures
- Advanced real-time materials included
- Custom Shader Graph materials for color and detail customization (Unity)
- MatID masks for fast and intuitive color changes
- Designed for efficient iteration and customization
Engine Compatibility & Projects
Unreal Engine
- Supported versions: 4.24+
- Epic Skeleton compatible with additional bones
- Facial animation supported via morph targets
- Advanced material instances with MatID color masks
- Demo scene included for preview and testing
- Basic third-person demo animations included
- Hair wind simulation setup included
Unity
- Compatible with Built-in, URP, and HDRP render pipelines
- Humanoid rig with eye and jaw bones
- Facial animation driven by BlendShapes
- FullSet.fbx included for customization
- Works with standard Humanoid animations from the Asset Store
Important Notes
- Advanced gameplay systems, controllers, and custom animation systems are not included
- Environments shown in preview images or videos are used for presentation purposes only
From the publisher's Asset Store listing.
Technical details
Polycount (No LOD system included)
Vaelith
Faces 25600 – Tris 50833 – Verts 28323
Vaelith – Full Set (Full Outfit)
Faces 44423 – Tris 88321 – Verts 49061
Weapon (separate mesh)
Faces 704 – Tris 1288 – Verts 646
Rig & Animation Compatibility
- Rigged to Epic Skeleton with preserved main hierarchy
- Compatible with standard Unreal Engine animations
- Facial animation supported via morph targets
Additional bones are included for extended control and optional physics setups.
Full list of additional bones is available in the documentation.
Facial Blendshapes
- 52 Apple ARKit blendshapes
- Calibrated for facial animation and expression control
- Tested with Live Link Face in Unreal Engine
- Compatible with facial capture and streaming workflows
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible |
- Supports Built-in Render Pipeline, URP, and HDRP
- Optional Shader Graph materials are included
- A PDF guide explaining URP and HDRP configuration is provided
As listed on the Asset Store.