Dark Sorceress Thornessa OFFICIAL SALE

⭐ Social & Project Links

YouTube | Instagram | Unity | ArtStation | LinkedIn

━━━━━━━━━━━━━━━━━━━━━━━━━

Video Preview (Unreal Engine & Unity):

https://youtu.be/uS7CLlmgHUs


Easy to work with, fully game-ready character for real-time projects.

Dark Sorceress Thornessa is a versatile female character designed for both main and side roles.

Optimized for gameplay, cinematics, and interactive scenes, she integrates smoothly into modern Unreal Engine and Unity pipelines.


Key Features

  • Fully game-ready female character
  • Modular body and outfit parts
  • Epic Skeleton compatible (UE5 proportions)
  • Apple ARKit facial blendshapes
  • Advanced material setup with easy color control
  • Adjustable character parts via materials and meshes
  • Clean and production-friendly asset structure

Polycount (No LOD system included)


Thornessa

Faces 30814 – Tris 60988 – Verts 31995


Thornessa – Full Set (Full Outfit)

Faces 50649 – Tris 100501 – Verts 53731


Weapon (separate mesh)

Faces 786 – Tris 1444 – Verts 755


Rig & Animation Compatibility

  • Rigged to Epic Skeleton with preserved main hierarchy
  • Compatible with standard Unreal Engine animations
  • Facial animation supported via morph targets

Additional bones are included for extended control and optional physics setups.

Full list of additional bones is available in the documentation.



Facial Blendshapes

  • 52 Apple ARKit blendshapes
  • Calibrated for facial animation and expression control
  • Tested with Live Link Face in Unreal Engine
  • Compatible with facial capture and streaming workflows

Modularity & Customization

  • Fully modular character structure
  • Individual body and outfit parts can be enabled or disabled
  • Hidden geometry under clothing for improved performance
  • Easy color customization using material instances
  • Designed to support multiple variations from a single base character

Materials & Textures

  • Advanced real-time materials included
  • Custom Shader Graph materials for color and detail customization (Unity)
  • MatID masks for fast and intuitive color changes
  • Designed for efficient iteration and customization

Engine Compatibility & Projects


Unreal Engine

  • Supported versions: 4.24+
  • Epic Skeleton compatible with additional bones
  • Facial animation supported via morph targets
  • Advanced material instances with MatID color masks
  • Demo scene included for preview and testing
  • Basic third-person demo animations included
  • Hair wind simulation setup included

Unity

  • Compatible with Built-in, URP, and HDRP render pipelines
  • Humanoid rig with eye and jaw bones
  • Facial animation driven by BlendShapes
  • FullSet.fbx included for customization
  • Works with standard Humanoid animations from the Asset Store

Important Notes

  • Advanced gameplay systems, controllers, and custom animation systems are not included
  • Environments shown in preview images or videos are used for presentation purposes only