ScriptableObject Architect (SOA) replaces the slow, click-heavy workflow of the default Inspector with a high-performance Spreadsheet View directly inside Unity.
Whether you are balancing an RPG with 500 items, managing card data for a TCG, or tweaking enemy stats, SOA lets you see the "Big Picture" and edit everything at once.
📊 Spreadsheet Workflow
Edit, sort, and compare thousands of assets in a single grid. No more clicking through folders to find one variable.
🛡️ Visual Validation
Never ship broken data. Use the [SOAValidate] attribute to define rules (e.g., "Health must be > 0"). Invalid cells turn Red instantly.
🎚️ Visual Range Bars
Number fields with [Range] attributes display a background progress bar, making it easy to spot balance outliers at a glance.
🔍 Advanced Search Engine
Find exactly what you need using code-like query syntax:
🪄 Batch Operations
🔄 CSV Import/Export
Send your data to Excel or Google Sheets for design work and bring it back seamlessly.