Real-Time Human Background Remover View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.4 or later
Package size
25.1 MB
Files
40
Favorites
7
Views in the past week
15

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$27.99 on

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Real-Time Human Background Remover

by FangLiu Dong (opens in new tab)

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Removes backgrounds from images in real-time, just feel like zoom. Works with webcams, video files, or any texture. Uses a neural network running on your GPU.

Price $39.99

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Price history

Last 6 months

USD
Price history for Real-Time Human Background Remover, 6 months Current $39.99; lowest $39.99; highest $39.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Real-Time Human Background Remover screenshot 1

Real-Time Human Background Remover screenshot 1

About this asset

Real-time human segmentation and background removal powered by neural network. This plugin automatically separates people from backgrounds in real-time, producing high-quality alpha mattes suitable for compositing, virtual backgrounds, AR applications, and interactive experiences.

What's included:

  • Complete source code (C# and compute shaders)
  • Pre-trained model (26MB)
  • Three working demo scenes (webcam, video, image)
  • Ready-to-use UI components and prefabs
  • Comprehensive documentation and API reference

Customization options:

  • Adjustable inference resolution for quality/performance balance
  • Configurable threshold for alpha matte refinement
  • Custom shader support for background replacement
  • Full access to intermediate processing stages
  • Extensible architecture for custom models

Suitable for:

  • Video chat applications - Virtual backgrounds, portrait mode
  • Live streaming - Real-time compositing and effects
  • AR/VR projects - Person isolation and mixed reality
  • Game development - Cutscenes with live actors, motion capture visualization
  • Content creation tools - Video editors, photo booths, filters
  • Interactive installations - Museums, exhibitions, marketing displays
  • Education - Virtual classrooms, green screen alternatives
  • Fitness apps - Pose tracking with background removal

From the publisher's Asset Store listing.

Technical details

Core Functionality:

  • ✓ Real-time human segmentation using MODNet architecture
  • ✓ GPU-accelerated inference via Unity Sentis
  • ✓ High-quality edge preservation (hair, fine details)
  • ✓ Single-pass processing with minimal latency
  • ✓ Automatic resolution scaling and alignment
  • ✓ Alpha matte output for flexible compositing

Input Support:

  • ✓ WebCamTexture (real-time camera)
  • ✓ VideoPlayer (video files, streaming)
  • ✓ Texture2D (static images)
  • ✓ RenderTexture (camera renders, custom sources)
  • ✓ Any Texture-compatible format

Ease of Use:

  • ✓ Two integration methods: component-based or direct API
  • ✓ Drag-and-drop prefabs for quick setup
  • ✓ Inspector-friendly configuration
  • ✓ Extensive code examples and documentation
  • ✓ Debug mode for troubleshooting

Platform Support:

  • ✓ Windows (DirectX 11/12)
  • ✓ macOS (Metal)
  • ✓ Linux (Vulkan)
  • ✓ Android (Vulkan, OpenGL ES 3.2+)
  • ✓ iOS (Metal)

Limitations

  • Designed for human subjects (not general object segmentation)
  • Requires GPU with compute shader support (Shader Model 5.0+)
  • Performance scales with resolution (higher = slower)
  • Single-threaded (must run on main Unity thread)
  • Works best with clear human subjects in frame

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.10f1 Compatible Compatible Compatible Compatible
6000.3.4f1 Compatible Compatible Compatible Not listed

Pre-requirments:

  • Unity Sentis

As listed on the Asset Store.