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Package details
- Latest version
- 2.0
- Last updated
- First released
- Unity version
- 6000.3.6 or later
- Package size
- 87.3 MB
- Files
- 92
- Views in the past week
- 11
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Third Person Controller – Idle Orbit & Investigation Camera PRO
- Price drop
Powerful Third-Person Player Starter with full movement,Idle Orbit & Investigation Camera . 15 Animator States, advanced camera system, flashlight, door & key system, readable notes, Sounds and more.
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Third Person Controller – Idle Orbit & Investigation Camera PRO video 1
About this asset
π Version 2 β What's New
- π§ Character + Animation
π ABOUT THE DEMO CHARACTER & ANIMATOR
The demo scene uses a simple placeholder character with basic
animations β it is NOT a real character asset and NOT meant to
be a quality character.
I added this simple character and basic animations on purpose β
to PROVE that the Animator Controller and all its states are
fully working and wired correctly and to replace the default capsule and cubes to give the scene life
You are buying the Player Controller System with all its added
feature systems that included β not the character.
- π¬ 15 Animator States β Expanded from the original 13 states in Version 1, adding new door interaction animations.
- π· Smart Camera Collision β Prevents the camera from passing through walls
- π· Advanced Camera System β Zoom, Dynamic FOV, Head Bob & Landing Shake
- π Reading Mode
- π¦ Flashlight System β Dual Spotlights + Sounds
- πͺ Door & Key System Use the Door System for doors, gates, closets, windows and other interactable objects
- π Key Pickup + Simple Inventory
- π Readable Notes with TextMeshPro UI
- π Footsteps & Interaction Sounds
β WHAT V2 ADDS
V2 takes the original movement controller and adds the systems needed to turn it into a stronger foundation for horror, exploration, adventure and third-person games.
version 2 detailed
π VERSION 2 β NEW FEATURES
π₯ Advanced Camera
- TPS follow camera
- Aim camera with dedicated FOV and sensitivity
- Mouse wheel zoom
- Dynamic FOV for normal, aim and run
- Smart wall collision
- Minimum camera distance clamp
- Cinematic yaw lag
- Head bob
- Landing shake
- Per-state camera offsets
π¬ Enhanced Idle Orbit / Investigation Camera
- Automatic orbit
- Manual mouse orbit
- Zoom
- Wall collision
- Crouch while orbiting
- Smooth transitions
- Optional player rotation to camera direction when exiting orbit
π§ Enhanced Crouch
- Physical collider resizing
- Ceiling detection
- Prevents standing under low ceilings
π¦ Flashlight System
- Dual spotlights
- F toggle
- On/off sounds
- Full vertical and horizontal aiming
- Follows player view
- Stable aiming with no idle jitter or zoom drift
- Orbit-camera aware
πͺ Interaction System
- Generic IInteractable interface
- Doors, gates, closets and windows
- Key pickup
- Simple inventory
- Custom interaction key
- Interaction sounds
π Reading Mode
- TextMeshPro readable notes
- Cursor unlock
- Player movement disabled while reading
π¬ Animator
- Expanded to 15 ready-to-use Animator states
- Added door-interaction states
π Audio
- Footsteps
- Interaction sounds
- Flashlight SFX
β€οΈ Thank You for Your Support
If you like this pack and decide to purchase it, you will receive all future updates for free,
Thank you for supporting YazanDev and trusting my work. Iβm continuously working to improve the system and add useful features.
Have a suggestion or need help? Feel free to contact me!
Version 1
Full Third Person Controller β Advanced Orbit & Investigation Camera PRO
This package provides a complete TPSOrFPS Player Controller System designed for horror, action, and investigation-style games. It focuses on smooth movement, advanced camera control, and animator-ready character behavior β without including any weapon or firing systems.
π WATCH REAL CHARACTER DEMO
See this system working with Demo characters on UTube:
Video link
Includes:
- Walk, Run, Crouch
- Strafe Left & Right (standing and crouching)
- Walk Backward & Crouch Backward
- Idle Orbit Camera (Investigation / Aim perspective)
- Idle Orbit Camera can be ENABLED or DISABLED
- Mouse Look
- Animator-ready movement system
- URP & HDRP ready scenes and prefabs
About This Package
This system is designed to save developers hours of setup by providing a ready-to-use TPS controller with advanced movement and flexible camera behavior. It is ideal for:
- Horror games
- Investigation games
- Action-adventure projects
- Third-person exploration games
Created with Unity 6
Made by Yazan
From the publisher's Asset Store listing.
Technical details
Requirements: - Input System: Both (Old + New)
For HDRP users:The included flashlight is set up for URP. In HDRP:
- Create a new Spot Light (HDRP compatible)
- Name it Flashlight
- Make it a child of the Player
- Position it in the same place as the old flashlight (hand/chest)
- Drag it into the flashlightLight slot in PlayerFlashlightController
- The toggle (F) and sounds will still work
For materials: Upgrade Materials.
For Directional Light (if needed): Create a new Directional Light
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.6f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.