Raw Terrain Generator is a Unity Editor tool for procedural terrain generation
The tool is designed for safe iteration and controlled terrain editing in production environments.
Features
- Procedural terrain heightmap generation
- Non-destructive Preview → Apply workflow
- Explicit Apply step with Undo support
- Island-style and open terrain generation
- Seed-based generation for repeatable results
- Clean and structured Editor UI
Workflow
- Assign a Terrain object
- Start Preview to generate a temporary result
- Adjust terrain parameters
- Apply to commit changes or Reset to discard
Use Cases
- Terrain prototyping
- World layout planning
- Environment blockout
- Iterative terrain design
Technical Details
- Editor-only tool
- Uses Unity Terrain system
- No runtime components
- No automatic terrain modification
Requirements
- Unity 2020.3 LTS or newer
- Terrain component required