DEMO · DOCUMENTATION · DISCORD
Stylized Nature – Forest Biome is a complete collection of stylized forest assets designed to help you build clean and consistent environments in Unity quickly.
It includes a full set of trees, ground vegetation, rocks, mushrooms, and small forest details, so you can create rich forest scenes for games, prototypes, and environment showcases.
The pack is built for real-time performance: most meshes include LODs, colliders are optimized (trees use capsule colliders), and assets share materials and textures to keep memory and draw calls under control.
All shaders are made in Shader Graph (no external shader frameworks), so users can easily tweak the look directly inside Unity.
Included Assets:
Trees
Foliage & Ground Cover
Rocks
Mushrooms
Water Plants
Environment Elements
Autumn content
Includes Autumn variations for selected trees, bushes, grass, fern, cattail, and ground textures
Shader Setup (Shader Graph)
Included Shader Graph shaders:
No external dependencies — everything uses Unity’s built-in tools and URP workflow.
Geometry and Optimization
Example polycount (Birch tree):
Suitable For