MAG Shader Usage Scanner View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.2.12 or later
Package size
7.3 MB
Files
9
Favorites
3
Views in the past week
7

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Last checked
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$6.99 on

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MAG Shader Usage Scanner

by MAG Software (opens in new tab)

2 ratings, too few to average

  • Price drop

Professional Unity Editor tool that analyzes real shader & material usage, detects heavy shaders, estimates GPU cost, and boosts performance for mobile & low-end devices.

Discount -31% Previous price $10.19 Price $6.99

Lowest recorded price

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Price history

Last 6 months

USD
Price history for MAG Shader Usage Scanner, 6 months Current $6.99; lowest $6.99; highest $10.19 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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MAG Shader Usage Scanner screenshot 1

MAG Shader Usage Scanner screenshot 1

About this asset

MAG Shader Usage Scanner PRO is a professional Unity Editor tool designed to analyze real shader and material usage inside your loaded scenes, detect heavy shaders, estimate GPU cost, and highlight performance bottlenecks that directly impact FPS and mobile performance.

Instead of guessing which shaders are slowing your game down, this tool gives you instant, structured, and actionable insights into exactly what is used, where it is used, and how expensive it is.

Perfect for mobile optimization, performance debugging, scene complexity analysis, and final build polishing.

 What this tool does

  • Scans all loaded scenes and analyzes every renderer & material
  • Groups data by shader usage
  • Shows exact hierarchy paths for every object using each shader
  • Detects heavy shaders and materials automatically
  • Displays complexity level: LOW / MEDIUM / HIGH / EXTREME
  • Estimates GPU cost: LOW / MEDIUM / HIGH / VERY HIGH
  • Highlights Scene Impact Score based on real usage
  • Marks Mobile Killer shaders that severely affect mobile devices
  • Identifies performance bottlenecks instantly
  • Helps reduce draw calls, GPU load & memory usage

 Advanced Performance Intelligence

Each shader is automatically analyzed and labeled using multiple metrics:

  • Heavy Shader badge – Instantly highlights expensive shaders
  • Mobile Killer badge – Detects shaders harmful for low-end & mobile devices
  • Complexity Score – Based on passes, keywords, instancing, GrabPass & shadow usage
  • Estimated GPU Cost – Best-effort estimation of rendering cost
  • Scene Impact Score – Shows how heavily each shader affects your scene

This gives you clear optimization priorities instead of guesswork.

 Powerful Productivity Tools

  • Ping Shader – Jump instantly to shader asset
  • Ping Material – Locate heavy materials instantly
  • Ping GameObject – Jump directly to objects using expensive shaders
  • Select All Renderers using a shader
  • Search, filter & sort by usage, impact, name or complexity
  • One-click refresh & automatic updates on scene changes

 Why this matters

Shaders are one of the main causes of low FPS, high GPU usage, draw call explosion, and poor mobile performance.

MAG Shader Usage Scanner PRO helps you:

 - Identify expensive shaders instantly

- Reduce GPU load

- Optimize materials

- Improve FPS stability

- Improve performance on mobile & low-end devices

- Build cleaner, faster scenes

 Perfect for

  • Mobile games
  • Simulation games
  • Open-world scenes
  • Low-end device optimization
  • Performance debugging
  • Final build polishing
  • Technical artists
  • Game programmers

 Compatible with

  • Built-in Render Pipeline
  • URP (Universal Render Pipeline)
  • HDRP (High Definition Render Pipeline)
  • Shader Graph
  • Custom shaders

 Why developers love it

One-click scene analysis. Zero guesswork. Real performance gains.

MAG Shader Usage Scanner PRO becomes an essential tool in any serious Unity optimization workflow.

From the publisher's Asset Store listing.

Technical details

  • Compatible with:
    Built-in Render Pipeline
    URP (Universal Render Pipeline)
    HDRP (High Definition Render Pipeline)
  • Supports:
    Standard shaders
    Shader Graph shaders
    Custom shaders
  • Editor-only tool (zero runtime overhead)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.2.12f1 Compatible Compatible Compatible Compatible

Compatible with Built-in Render Pipeline, URP, and HDRP.

MAG Shader Usage Scanner PRO analyzes Renderers, Materials, and Shader assets directly from loaded scenes using Unity Editor APIs, making it independent of the active render pipeline.

Supports Shader Graph and custom shaders.

Editor-only tool. No runtime components.

As listed on the Asset Store.