Image Editor - Batch Edit, Preview, Export View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2022.3.62 or later
Package size
1011 KB
Files
31
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0

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$4.99 on

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Image Editor - Batch Edit, Preview, Export

by eztoolslab (opens in new tab)

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A batch image editing tool integrated into the Unity Editor, supporting color adjustments, transforms, channel inspection, and smart export

Discount -50% Previous price $9.99 Price $4.99

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Price history

Last 6 months

USD
Price history for Image Editor - Batch Edit, Preview, Export, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov Version 1.0.1 released 27 Jul 2026 v1.0.1

Asset preview

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Image Editor - Batch Edit, Preview, Export screenshot 1

Image Editor - Batch Edit, Preview, Export screenshot 1

About this asset

Image Editor by EzToolsLab is the fastest way to batch-process textures without leaving Unity. Select your images, tweak colors, resize, and export — all with instant visual feedback.

3 core :

Color & Effects — HSB fine-tuning (with Colorize mode), grayscale conversion (BT.601), RGB inversion, and transparent area fill (black/white background).

Transforms & Sizing — Rotation (90°/180°, cumulative), flipping, resize (32–4096 with aspect ratio preservation and bilinear interpolation), and size rounding to multiples of 2 or 4.

Performance & Workflow — All processing in a single GPU draw call (uber shader), large image preview capped at 512px (Performance Mode), export preserves original TextureImporter settings.

Who Is This For?

- Game developers who need to batch-resize or color-correct texture assets

- Technical artists adjusting Normal Maps, alpha channels, or texture formats

- UI/UX designers processing icon sets and interface graphics

- Anyone who wants a built-in image editor without switching to Photoshop

From the publisher's Asset Store listing.

Technical details

Key Features

- Load and edit multiple images simultaneously with a visual Before/After preview grid and adjustable card width

- Fine-tune Hue (-180 to +180), Saturation (-100 to +100), and Brightness (-100 to +100) with colorful gradient sliders and per-degree arrow key control

- Apply uniform color tint using Colorize mode with target HSV values

- Convert to Grayscale (BT.601 luminance weighting) with a single toggle

- Invert RGB channels while preserving alpha transparency

- Fill transparent areas with White or Black background

- Rotate images (90 CW, 90 CCW, 180) with cumulative rotation support

- Flip Horizontal or Vertical with one click

- Resize to target sizes from 32 to 4096 with aspect ratio preservation and bilinear interpolation

- Round sizes to Multiple of 2 or Multiple of 4 for platform-optimal dimensions

- Preview capped at 512px in Performance Mode for responsive editing of large textures; export at full resolution

- Process all transforms, color adjustments, and effects in a single GPU draw call via uber shader

- Inspect R, G, B, A channels individually with per-image channel mode memory

- Auto-detect Normal Maps via TextureImporter and display correctly (DXT5nm/BC5 formats)

- Export to Custom Folder, Save As dialog, or Overwrite original files directly

- Preserve source TextureImporter settings (npotScale, sRGB, filterMode) on export

- Access instantly via right-click textures > EzToolsLab > Image Editor

- Configure defaults via Edit > Project Settings > EzToolsLab > Image Editor

- Includes demo scene with billboard layout showcasing all example textures

Technical Specifications

- Unity Version: 2022.3 LTS or later

- Platforms: Editor only (Windows / macOS / Linux)

- Render Pipeline: All (Built-in, URP, HDRP)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.9f1 Compatible Compatible Compatible
2022.3.62f3 Compatible Compatible Compatible

As listed on the Asset Store.