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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 1011 KB
- Files
- 31
- Views in the past week
- 0
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Image Editor - Batch Edit, Preview, Export
- Price drop
A batch image editing tool integrated into the Unity Editor, supporting color adjustments, transforms, channel inspection, and smart export
Lowest recorded price
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Price history
Last 6 months
USDAsset preview
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Image Editor - Batch Edit, Preview, Export screenshot 1
About this asset
Image Editor by EzToolsLab is the fastest way to batch-process textures without leaving Unity. Select your images, tweak colors, resize, and export — all with instant visual feedback.
3 core :
Color & Effects — HSB fine-tuning (with Colorize mode), grayscale conversion (BT.601), RGB inversion, and transparent area fill (black/white background).
Transforms & Sizing — Rotation (90°/180°, cumulative), flipping, resize (32–4096 with aspect ratio preservation and bilinear interpolation), and size rounding to multiples of 2 or 4.
Performance & Workflow — All processing in a single GPU draw call (uber shader), large image preview capped at 512px (Performance Mode), export preserves original TextureImporter settings.
Who Is This For?
- Game developers who need to batch-resize or color-correct texture assets
- Technical artists adjusting Normal Maps, alpha channels, or texture formats
- UI/UX designers processing icon sets and interface graphics
- Anyone who wants a built-in image editor without switching to Photoshop
From the publisher's Asset Store listing.
Technical details
Key Features
- Load and edit multiple images simultaneously with a visual Before/After preview grid and adjustable card width
- Fine-tune Hue (-180 to +180), Saturation (-100 to +100), and Brightness (-100 to +100) with colorful gradient sliders and per-degree arrow key control
- Apply uniform color tint using Colorize mode with target HSV values
- Convert to Grayscale (BT.601 luminance weighting) with a single toggle
- Invert RGB channels while preserving alpha transparency
- Fill transparent areas with White or Black background
- Rotate images (90 CW, 90 CCW, 180) with cumulative rotation support
- Flip Horizontal or Vertical with one click
- Resize to target sizes from 32 to 4096 with aspect ratio preservation and bilinear interpolation
- Round sizes to Multiple of 2 or Multiple of 4 for platform-optimal dimensions
- Preview capped at 512px in Performance Mode for responsive editing of large textures; export at full resolution
- Process all transforms, color adjustments, and effects in a single GPU draw call via uber shader
- Inspect R, G, B, A channels individually with per-image channel mode memory
- Auto-detect Normal Maps via TextureImporter and display correctly (DXT5nm/BC5 formats)
- Export to Custom Folder, Save As dialog, or Overwrite original files directly
- Preserve source TextureImporter settings (npotScale, sRGB, filterMode) on export
- Access instantly via right-click textures > EzToolsLab > Image Editor
- Configure defaults via Edit > Project Settings > EzToolsLab > Image Editor
- Includes demo scene with billboard layout showcasing all example textures
Technical Specifications
- Unity Version: 2022.3 LTS or later
- Platforms: Editor only (Windows / macOS / Linux)
- Render Pipeline: All (Built-in, URP, HDRP)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.9f1 | Compatible | Compatible | Compatible |
| 2022.3.62f3 | Compatible | Compatible | Compatible |
As listed on the Asset Store.