Image Editor by EzToolsLab is the fastest way to batch-process textures without leaving Unity. Select your images, tweak colors, resize, and export — all with instant visual feedback.
3 core :
Color & Effects — HSB fine-tuning (with Colorize mode), grayscale conversion (BT.601), RGB inversion, and transparent area fill (black/white background).
Transforms & Sizing — Rotation (90°/180°, cumulative), flipping, resize (32–4096 with aspect ratio preservation and bilinear interpolation), and size rounding to multiples of 2 or 4.
Performance & Workflow — All processing in a single GPU draw call (uber shader), large image preview capped at 512px (Performance Mode), export preserves original TextureImporter settings.
Who Is This For?
- Game developers who need to batch-resize or color-correct texture assets
- Technical artists adjusting Normal Maps, alpha channels, or texture formats
- UI/UX designers processing icon sets and interface graphics
- Anyone who wants a built-in image editor without switching to Photoshop