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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.3.29 or later
- Package size
- 565 KB
- Files
- 36
- Favorites
- 2
- Views in the past week
- 14
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- Lowest recorded
- $21.00 on
Keywords
Adaptive UI Layouts
A flexible Unity UI layout system that adapts seamlessly across desktop and mobile screen sizes—so you can design once and scale everywhere.
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Adaptive UI Layouts screenshot 1
About this asset
Adaptive UI Layouts
Simplified Multi-Platform UI Development
Create one UI system that automatically adapts to different devices and screen configurations.
Adaptive UI Layouts allows you to design your interface once and automatically apply the correct layout for desktop, mobile, and tablet devices.
• Create one UI setup that adapts automatically across platforms
• Avoid writing custom UI positioning code for every resolution
• Reduce development time for multi-platform projects
• Works with WebGL, standalone builds, and mobile devices
Live Demo
Try the WebGL demos to see Adaptive UI Layouts in action:
Responsive UI Demo
https://colpolstudios.itch.io/adaptiveuilayouts-web-and-portrait
Character UI Demo (World Space Canvas)
https://colpolstudios.itch.io/adaptiveuilayouts-character-use-web-and-portrait
Resize the browser window on desktop or open the demo on a mobile device to see the UI automatically adapt to screen size and orientation.
Publisher Website & Support
For documentation, updates, and support:
https://colpolstudios.wixsite.com/studio-design
Automatic Device Detection & Layout Application
The system automatically detects device type and applies the correct layout profile.
• Automatically detects desktop vs mobile devices
• Works with WebGL builds on mobile browsers
• Supports manual orientation controls for Device Simulator testing
• Automatically responds to screen size, aspect ratio, and orientation
Flexible Layout Profiles
Create and manage layout configurations for different devices and orientations.
• Create profiles for Desktop, Mobile Portrait, and Mobile Landscape
• Use only the profiles you need (for example, Desktop + Mobile Portrait)
• Capture the current UI layout with one click
• Update layouts easily by repositioning UI and recapturing
• Modify existing profiles by selecting them before capturing
• Includes Prefab workflow for safe UI iteration
Animation & Code-Friendly
Adaptive UI Layouts is designed to work smoothly alongside animations and scripted UI systems.
• Layout applies once at Start() and does not interfere with animations
• UI elements can be animated freely without layout resets
• Safe to modify UI via scripts or gameplay systems
Performance Optimized
The system is lightweight and designed for runtime efficiency.
• Layout applied only when needed (startup or orientation change)
• Efficient UI element lookup using cached dictionaries
• Minimal runtime overhead
Easy Workflow
A straightforward workflow designed for fast integration.
• Simple setup: Add two components to your Canvas
• Visual workflow: position UI → capture layout → assign profiles
• Works with Unity UI (uGUI) systems
• Easy to modify or expand layouts later
Key Benefits
• Save time when developing multi-platform UI
• Reduce repetitive UI positioning work
• Keep UI systems clean and maintainable
• Support desktop, mobile, and WebGL from a single UI setup
From the publisher's Asset Store listing.
Technical details
ONE UI SYSTEM. EVERY DEVICE. ZERO HASSLE.
Stop manually coding different layouts for desktop, mobile, and tablets.
Adaptive UI Layouts automatically detects your player's device and applies
the perfect layout - instantly.
✓ Works with WebGL, standalone, and mobile builds
✓ Compatible with animated and code-controlled UI
✓ Set it up once, works everywhere
✓ No complex scripting required
Create a responsive UI that adapts automatically. Focus on your game, not
device-specific UI code.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2021.3.29f1 | Compatible | Compatible | Compatible | Compatible |
• Compatible with all Render Pipelines (Built-in, URP, HDRP)
• Works with Unity UI (uGUI / Canvas-based UI)
• Supports Desktop, Mobile, and WebGL builds
• Compatible with Device Simulator and Game View testing
• No shaders, materials, or render features required
As listed on the Asset Store.