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Package details
- Latest version
- 1.31
- Last updated
- First released
- Unity version
- 2021.2.7 or later
- Package size
- 418 KB
- Files
- 22
- Favorites
- 568
- Views in the past week
- 20
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- $5.00 on
Navigation2D (Pathfinding for 2D Games)
Price $30.00
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Navigation2D (Pathfinding for 2D Games) screenshot 1
About this asset
(WebGL Demo)
(Forum)
(Documentation)
Navigation2D uses Unity's built-in Navigation system to make 2D pathfinding possible without any axis rotations.
Usage:
1. Make 2D Colliders static
2. Go to Window -> Navigation2D, select Bake
3. Use NavMeshAgent2D to move
Components:
* Uses built in BoxCollider2D
* Uses built in CircleCollider2D
* Uses built in EdgeCollider2D
* Uses built in PolygonCollider2D
* Uses built in TilemapCollider2D
* Wraps NavMeshAgent for 2D
* Wraps NavMeshObstacle for 2D
Successfully used by uMMORPG 2D!
Try the WebGL Demo to see it in action!
Navigation2D uses Unity's built-in Navigation system to make 2D pathfinding possible without any axis rotations.
Usage:
1. Make 2D Colliders static
2. Go to Window -> Navigation2D, select Bake
3. Use NavMeshAgent2D to move
Components:
* Uses built in BoxCollider2D
* Uses built in CircleCollider2D
* Uses built in EdgeCollider2D
* Uses built in PolygonCollider2D
* Uses built in TilemapCollider2D
* Wraps NavMeshAgent for 2D
* Wraps NavMeshObstacle for 2D
Successfully used by uMMORPG 2D!
Try the WebGL Demo to see it in action!
From the publisher's Asset Store listing.