Navigation2D (Pathfinding for 2D Games) View on Asset Store (opens in new tab)

Package details

Latest version
1.31
Last updated
First released
Unity version
2021.2.7 or later
Package size
418 KB
Files
22
Favorites
568
Views in the past week
20

Price tracking

Last checked
Tracked since
Lowest recorded
$5.00 on

Navigation2D (Pathfinding for 2D Games)

by Mirror Networking (opens in new tab)

4.3 / 5 · 60 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 39
4 stars 10
3 stars 3
2 stars 5
1 star 3
Price $30.00

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Navigation2D (Pathfinding for 2D Games), 6 months Current $30.00; lowest $30.00; highest $30.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 8

Navigation2D (Pathfinding for 2D Games) screenshot 1

Navigation2D (Pathfinding for 2D Games) screenshot 1

About this asset

(WebGL Demo) (Forum) (Documentation)
Navigation2D uses Unity's built-in Navigation system to make 2D pathfinding possible without any axis rotations.
Usage:
1. Make 2D Colliders static
2. Go to Window -> Navigation2D, select Bake
3. Use NavMeshAgent2D to move
Components:
* Uses built in BoxCollider2D
* Uses built in CircleCollider2D
* Uses built in EdgeCollider2D
* Uses built in PolygonCollider2D
* Uses built in TilemapCollider2D
* Wraps NavMeshAgent for 2D
* Wraps NavMeshObstacle for 2D
Successfully used by uMMORPG 2D!
Try the WebGL Demo to see it in action!

From the publisher's Asset Store listing.