Economy Engine is a complete economy framework for Unity. Build shops, traders, currency exchangers, loot chests, inventories and more with zero code and time required.
Try Economy Engine LITE for free
📺 Watch Economy Engine in action
🎮 Interactive demo
📖 Documentation
Go from an empty scene to a fully playable economy with shops, trades, loot and currencies in under 5 minutes.
Why Economy Engine?
- Complete economy in minutes . Shops, traders, loot chests, inventories and currencies all working together out of the box
- Zero code required. Every system is configured through dedicated editor windows and ScriptableObjects
- Economy Library. Browse, search, edit and organise all your economy data in one place with folder management, multi-select, undo support and a References system
- Creator Hubs. Guided 2D and 3D scene creators that place, wire and configure NPCs in one click with zero manual Inspector work
- Built for any project. Works with 2D and 3D, supports Built-in, URP and HDRP, drops into any existing Unity project with no dependencies on your scene structure
- Scene setup in seconds: No searching for managers, tutorials and prefabs to setup your scene. Setup any scene to support Economy Engine within seconds using the Engine Setup window.
- Save-ready from day one. Every data asset carries a unique persistent GUID that survives renames and folder moves
What data can I create?
- Currencies: Currency data for your game
- Items: Item data for your game
- Transaction: Link items with currencies. Give your items value
- Shop Data: Load it with transactions and create a Shop
- Trade: Create trades between items
- Trade Tables: Load it with trades and create Traders
- Loot Drop: Create a loot drop. Configure its amount, item / currency and chance
- Loot Table: Load it with loot drops for chests or enemies
What runtime game systems are included?
- Character Controllers: Top-down 2D and Third Person 3D
- Inventory System: Item selection, details panel and discard
- Interaction System: Proximity-based, keyboard and gamepad support
- Shop System: Buy/Sell transactions, stable or volatile pricing, price discounts
- Trader System: Item-for-item trading via Trade Tables
- Currency Exchange System: Exchange one currency for another at configurable rates
- Chest System: Assign a Loot Table, interact to open and collect loot
- Sign System: Interactable signs with typewriter dialog effect
- UI Pop-Ups: Animated feedback for buying, selling, trading and exchanging
All systems work for both 2D and 3D
What else is included?
- Pixel Art Character with 4-direction animations
- 28 Item Sprites (Weapons, Tools, Food, Armor, Materials and more)
- 4 Pixel Art NPC Sprites
- Tileset: Terrain, Houses, Bushes, Trees and Decorations
- 3 Rigged Low Poly Characters with walking animation
- Low Poly Environment: Houses, Terrain, Bushes, Trees and Decoration
- Chest and Sign 3D Models
The tool's main priorities
- Easy to use for any skill level
- No code required
- Make economy building an interactive experience
Kickstart your game economy in no time!
Please report any bugs and suggest improvements. The tool is constantly being updated