Economy Engine 1.0 is the first scriptable object based data creation, organization and configuration tool for game economies in Unity!
Why Economy Engine?
- Create currencies, items, loot tables, shop data, trades, transactions with no code needed
- Search, Edit your data through robust editor windows. No more searching through folders
- A collection of game systems including: Character Controller, Inventory, Shops, Traders, Chests, Signs, Managers
- For both 3D and 2D
- Self organizing to keep your project's structure clean
The tool's main priorities
- Easy to use for any skill level
- No code required
What type of data can i create using this tool?
- Currencies: Currency data for your game
- Items: Item data for your game
- Transaction: Link Items with currencies. Give your items value
- Shot Data: Load it with transactions and create Shop
- Trade: Create trades between items
- Trade Tables: Load it with trades and create Traders
- Loot Drop: Create a loot drop. Configure it's amount, item / currency and chance
- Loot Table: Load it with loot drops for chest or enemies
What game systems does the package include?
- Character Controller: Top down 2D and Third Person 3D
- Inventory System: Inventory system with item selection, details, discard
- Interaction System: Interaction system for Shops, Chests, Signs and more
- Sign System: Interactable sign that displays a message
- Chest System: Give it a Loot Table. Interact with it to open and get the loot
- Shopkeeper System: Give it a Shop Data. Interact to open the shop. Supports Buy / Sell transactions. Change shop keeper's prices, add discounts and more
- Trader System: Give it a Trade Table. Interact to open the trader menu and trade items from the inventory
- UI Pop Ups: Pop up information for buying, selling, trading
Kickstart your game idea in no time!
NOTE: This is the first version of the tool. Please report any bugs and or suggest improvements!