XeSS 3 - Upscaling for Unity View on Asset Store (opens in new tab)

Package details

Latest version
1.1.6
Last updated
First released
Unity version
2022.3.62 or later
Package size
98.3 MB
Files
339
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9
Views in the past week
30

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XeSS 3 - Upscaling for Unity

by The Naked Dev (opens in new tab)

4.9 / 5 · 13 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 11
4 stars 2
3 stars 0
2 stars 0
1 star 0

Unlock higher framerates with Intel XeSS 3 for Unity. Used by thousands of Unity developers, XeSS combines advanced AI upscaling with excellent image quality and broad hardware compatibility.

Price $34.99

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Price history

Last 6 months

USD
Price history for XeSS 3 - Upscaling for Unity, 6 months Current $34.99; lowest $34.99; highest $34.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.1.2 released 26 May 2026 v1.1.2 Version 1.1.3 released 19 Jun 2026 v1.1.3 Version 1.1.4 released 13 Jul 2026 v1.1.4 Version 1.1.5 released 21 Sep 2026 v1.1.5 Version 1.1.6 released 29 Oct 2026 v1.1.6

Asset preview

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XeSS 3 - Upscaling for Unity screenshot 1

XeSS 3 - Upscaling for Unity screenshot 1

About this asset

XeSS 3 - Upscaling for Unity has been tested in Unity versions 2021, 2022, 2023 and Unity 6 up to 6.5!

✅This asset will receive a minimum 2 years of support & free updates.

⚡Boost your frames with XeSS 3 Upscaling for Unity!⚡

XeSS 3 is an upscaling technique, creating high quality and resolution frames based on lower resolution input. By using this, your project can run in a drastically lower resolution without losing visual quality and increasing the framerate!

If your project is limited by GPU performance, XeSS 3 will give you a higher framerate. If a project is limited by CPU performance, all it will do is make the GPU workload lower. While this may seem like a big limitation, it also means a laptop will use way less battery power when using XeSS 3!

🌀Easy to use

XeSS 3 has been designed for an easy setup, with an extensive documentation describing the process.

Additionally, XeSS 3 has been extensively tested with all default Unity Post-Processing, however we can't guarentee that all custom Post-Processing assets will work out of the box. If you run into problems with custom assets, contact us and we'll see if we can help to add support for it!

🍀AAA Anti-Aliasing

XeSS 3 features a high quality Spatial Anti-Aliasing built-in. Get rid of those jagged edges and flickering while also improving your project's performance!

❤️Boost further with the Ultimate Upscaler Bundle

Are you looking for the absolute best quality upscaling? Enhance your project's visual fidelity by also adding our other upscalers to your project with our Ultimate Upscaler Bundle!

🚀Combine with Frame Generation for even higher framerates

Want to push your performance even further? Combine the Upscalers with our Frame Generation assets like FSR 4 Frame Generation for the ultimate framerate boost.

🆓 Not convinced? Try our free evaluation version.

Experience the full feature set of our premium upscalers, restricted to Windows builds and watermarked for evaluation purposes. Download it here.

🛟Support

If you run across any issue with implementing XeSS 3, please read our Documentation or contact us on Discord.

Even while the asset has been rigorously tested, there are always edge cases that are difficult to foresee, please contact us if you run into any issue!

👷Third Party Integrations / Connections

These assets have added specific support for this asset. Please note that these assets are not included! If you need support for these assets, please contact the original developer.

  • Unified Settings & Game Options UI - A settings template with one unified interface for all render pipelines (URP, HDRP, Built-in) and input systems (old and new).
  • Settings Menu Creator - Build customized settings menus in no time. Works in Built-in, URP, and HDRP. The integration works with all versions including the Free one.
  • HTrace SSGI a fully dynamic screen-space global illumination system that aims for accurate and responsive indirect lighting with detailed secondary shadows.
  • HTrace Ambient Occlusion three of the most popular ambient occlusion techniques into a single asset, offering a highly scalable and adaptive system for AO computation.

Need integration with another asset? Please send the request to [email protected].

Asset uses Intel Simplified Software License under the Use and Redistribution License; see Third-Party Notices.txt file in package for details.

⭐⭐⭐⭐⭐

"One of the best assets on the Unity Asset Store made by one of the best asset developers."

Todd D'Arcy - Managing Director [Falling Frontier]

⭐⭐⭐⭐⭐

"Saved our console release, 5 stars! Hard-working, passionate, attentive and responsive. It's been nothing but a pleasure working with Dominic and his team."

Andrew 'Refleax' Farrugia - CEO & Game Director [Holdfast]

⭐⭐⭐⭐⭐

"The best way to get upscaling for Unity! Really improved performance and visual fidelity with ease. Combine that with very dedicated developers and you got a top tier asset!"

Roan Albers - Art Lead [Descenders Next]

From the publisher's Asset Store listing.

Technical details

Current supported Unity Render Pipelines:

Built-in (BIRP), Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP)

Current supported platforms:

  • Windows x64 (DX11 &, DX12)
  • PCVR

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible

As listed on the Asset Store.