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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.60 or later
- Package size
- 8.6 MB
- Files
- 372
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- 5
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- 13
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- $42.00 on
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Modular Characters - Medieval
Fully modular character system! Swap parts, customize colors & shapes, add accessories. Animation-ready with runtime support. Perfect for RPGs & character creators.
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Modular Characters - Medieval screenshot 1
About this asset
Normalgon Modular Character Pack is a complete character customization solution that gives you the freedom to create unique characters without the complexity of traditional character systems.
This pack includes fully rigged characters ready for animation. Animations are not included but work seamlessly with Mixamo, Unity Asset Store animations, or your custom animations.
What You Get:
Full Modularity
- Mix and match heads, torsos, legs, arms, hands, and feet
- Each part works seamlessly with animations (tested with Mixamo, Humanoid rigs)
- Bone Remapper script ensures all parts animate perfectly together
Deep Customization
- Body Shapes: Adjust hips, waist, bust, face structure, and more via simple BlendShape sliders
- Color Zones: Custom shader system with vertex coloring for performant, multi-zone color customization
- Metallics & Smoothness: Control shininess per color zone with alpha-based material settings
- Fantasy Options: Toggle pointed ears on/off for elves and fantasy races
Socketed Accessories
- Add armor, hats, beards, mustaches, backpacks, and more
- Automatic positioning and parenting to correct bone locations
- Layer accessories (yes, even hats on hats!)
Two Workflow Options
- Manual Assembly: Drag-drop parts for complete control
- Modular Character Editor: UI-based system with Pick/Remove buttons—works in-editor AND at runtime for in-game character creators
Runtime Ready
- Swap parts and colors during gameplay
- Perfect for character creation screens, equipment systems, and RPG customization
- Optimized for performance with efficient vertex coloring
Ideal For:
- Medieval/Fantasy RPGs
- Character creation systems
- Games requiring visual equipment changes
- Projects needing diverse NPC populations
- Any genre requiring customizable humanoid characters
Technical Highlights:
- Animation-ready with proper bone mapping
- Performant shader system
- Clean prefab structure
- Expandable part library
- Debug mode for troubleshooting
Whether you're building a character creator, an RPG with equipment visualization, or simply need varied NPCs, this modular system provides the flexibility and ease of use to bring your characters to life!
From the publisher's Asset Store listing.
Technical details
- Animation: Does not include animation but is compatible with Unity's animation system
- Rigging: Humanoid rig, compatible with all animations
- Polygon count: Each fully assembled character ranges from about 1,500 - 3,000 verts
- Materials: Custom PBR shader with vertex color support
- Blend shapes included: Face, Hips, Waist, Bust, Feet
- Render pipeline: URP
- Runtime modification: Fully supported
- Platform compatibility: All platforms supported by Unity
- Unity version: Unity 6+
- Number of prefabs:
- 18 pairs of feet
- 10 pairs of hands
- 2 heads
- 15 hairstyles
- 3 helmets
- 19 bottoms
- 31 torsos
- 11 sets of armor
- 12 hats
- 7 facial hairstyles
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.60f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.