Lexis FREE View on Asset Store (opens in new tab)

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Latest version
1.3.1
Last updated
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Unity version
6000.0.62 or later
Package size
354 KB
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Lexis FREE

by KitStack Solutions (opens in new tab)

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Lightweight localization for Unity—no Addressables required, but supported (in PRO). Smart strings, TextMeshPro & UI Toolkit support, RTL languages. Set up in minutes.

Price Free

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Price history

Last 6 months

USD
Price history for Lexis FREE, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov Version 1.3.1 released 23 Jun 2026 v1.3.1

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About this asset

Documentation | Discord | Pro Version

Localize your Unity game in minutes — no complex setup, no Addressables, no headaches.

Lexis is a lightweight, developer-friendly localization system that lets you translate your game into any language with minimal configuration. Drop it in, add your translations, and ship multilingual.

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WHAT YOU CAN DO WITH LEXIS

► Localize text across your entire UI

Built-in components for TextMeshPro, UI Toolkit, and Legacy UI. Add a component, pick a key, done. Text updates automatically when the player switches language.

► Localize images, audio, fonts, and prefabs

Swap sprites (flags, region-specific art), audio clips (voiceovers), fonts, and entire prefabs per language. One key, multiple assets — the right one loads for each locale.

► Use Smart Strings for dynamic text

Pluralization, gender agreement, number/date formatting, and conditionals — all built in. "{count:plural:one=# item|other=# items}" just works, with CLDR rules for every language.

► Manage translations in a visual editor

The String Table Browser gives you a fast, virtualized grid for thousands of entries. Search, filter, edit inline, and compare languages side by side.

► Import and export translations

JSON and CSV support out of the box. Hand off spreadsheets to translators, import them back, keep working. Version-control-friendly file formats that diff cleanly in git.

► Switch languages at runtime

One API call changes the language for your entire game. All UI components update instantly. Auto-detect the player's system language on first launch.

► Integrate with any architecture

Pure C# with zero MonoBehaviour dependencies. Works seamlessly with Zenject, VContainer, or any DI framework. Use the static API for quick access or inject ILocalizationService for testability.

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EDITOR TOOLS

• String Table Browser — virtualized grid with inline editing and side-by-side language comparison

• Language Switcher — instantly preview your game in any language

• Setup Panel — guided configuration to get running in minutes

• Import/Export — JSON and CSV with merge or overwrite options

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WHY LEXIS INSTEAD OF UNITY LOCALIZATION?

✓ No Addressables dependency — simpler setup, fewer build headaches

✓ 5-minute setup — drop in, configure, start localizing

✓ Pure C# — works with any DI framework or architecture

✓ Lightweight — no bloated dependencies or complex configuration steps

✓ Zero-allocation formatting with optional ZString integration

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WORKS WITH

• Unity 2020.3 LTS and newer

• All platforms: PC, Mobile, WebGL, Consoles

• All render pipelines: Built-in, URP, HDRP

• Optional: TextMeshPro, UI Toolkit, UniTask, ZString

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WANT MORE?

Lexis PRO adds AI-powered auto-translation (DeepL, ChatGPT, Claude, Google Translate, Gemini), Google Sheets collaboration, XLIFF export for professional translators, Pseudo-localization testing, Unused Key Detection, Translation Memory, full RTL support, Addressables integration, and full source code access.

From the publisher's Asset Store listing.

Technical details

Lexis FREE - Feature List

Core Localization (fully functional, no limits):

- Unlimited translation keys

- Unlimited supported locales

- JSON and CSV file format support (read/write)

- TextMeshPro integration with per-locale font overrides

- UI Toolkit integration with UXML attributes

- Full RTL (right-to-left) and bidirectional text support

- Smart Strings: pluralization, gender, conditionals, number/date/currency formatting

- System locale auto-detection

- Locale-aware formatting (CultureInfo)

- Event-driven architecture (OnLocaleChanged, OnLocalizationReady)

- Zero MonoBehaviour dependencies — DI-friendly

Runtime Components:

- LocalizedTMP (TextMeshPro)

- LocalizedLabel (UI Toolkit)

- LocalizedText (Legacy UI)

- LocalizedImage (locale-specific sprites)

- LocalizedAudio (localized audio clips)

- LocalizedTexture (localized textures)

- LocalizedPrefab (localized prefabs)

- LocalizedFont / LocalizedLegacyFont

- RtlLayoutGroup (automatic layout flipping)

Editor Tools:

- String Table Browser with virtualized scrolling

- In-editor Language Switcher

- Setup Wizard with integration detection

- JSON and CSV Import

- Inspector property drawers with key dropdowns

- Multi-table workflows

Compatibility:

- Unity 2020.3 LTS through Unity 6

- All platforms: Windows, macOS, Linux, Android, iOS, WebGL

- All render pipelines: Built-in, URP, HDRP

Dependencies:

- Required: Unity 2023.1+ OR UniTask

- Optional: TextMeshPro, UI Toolkit, ZString

Upgrade to Lexis Pro for:

- Auto-Translation (DeepL, OpenAI GPT, Google Translate)

- Google Sheets cloud sync with bi-directional collaboration

- XLIFF provider for professional TMS integration

- PO/Gettext provider

- Sync operations (Pull/Push) with conflict detection

- File watching for live reload

- Validation tools (missing translations, unused keys)

- CI/CD unused key detection

- Pseudo-localization testing

- Full source code

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.62f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.