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Package details
- Latest version
- 1.3.1
- Last updated
- First released
- Unity version
- 6000.0.62 or later
- Package size
- 354 KB
- Files
- 75
- Favorites
- 3
- Views in the past week
- 10
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- Lowest recorded
- Free on
Keywords
Lexis FREE
Lightweight localization for Unity—no Addressables required, but supported (in PRO). Smart strings, TextMeshPro & UI Toolkit support, RTL languages. Set up in minutes.
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Price history
Last 6 months
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Lexis FREE screenshot 1
About this asset
Documentation | Discord | Pro Version
Localize your Unity game in minutes — no complex setup, no Addressables, no headaches.
Lexis is a lightweight, developer-friendly localization system that lets you translate your game into any language with minimal configuration. Drop it in, add your translations, and ship multilingual.
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WHAT YOU CAN DO WITH LEXIS
► Localize text across your entire UI
Built-in components for TextMeshPro, UI Toolkit, and Legacy UI. Add a component, pick a key, done. Text updates automatically when the player switches language.
► Localize images, audio, fonts, and prefabs
Swap sprites (flags, region-specific art), audio clips (voiceovers), fonts, and entire prefabs per language. One key, multiple assets — the right one loads for each locale.
► Use Smart Strings for dynamic text
Pluralization, gender agreement, number/date formatting, and conditionals — all built in. "{count:plural:one=# item|other=# items}" just works, with CLDR rules for every language.
► Manage translations in a visual editor
The String Table Browser gives you a fast, virtualized grid for thousands of entries. Search, filter, edit inline, and compare languages side by side.
► Import and export translations
JSON and CSV support out of the box. Hand off spreadsheets to translators, import them back, keep working. Version-control-friendly file formats that diff cleanly in git.
► Switch languages at runtime
One API call changes the language for your entire game. All UI components update instantly. Auto-detect the player's system language on first launch.
► Integrate with any architecture
Pure C# with zero MonoBehaviour dependencies. Works seamlessly with Zenject, VContainer, or any DI framework. Use the static API for quick access or inject ILocalizationService for testability.
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EDITOR TOOLS
• String Table Browser — virtualized grid with inline editing and side-by-side language comparison
• Language Switcher — instantly preview your game in any language
• Setup Panel — guided configuration to get running in minutes
• Import/Export — JSON and CSV with merge or overwrite options
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WHY LEXIS INSTEAD OF UNITY LOCALIZATION?
✓ No Addressables dependency — simpler setup, fewer build headaches
✓ 5-minute setup — drop in, configure, start localizing
✓ Pure C# — works with any DI framework or architecture
✓ Lightweight — no bloated dependencies or complex configuration steps
✓ Zero-allocation formatting with optional ZString integration
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WORKS WITH
• Unity 2020.3 LTS and newer
• All platforms: PC, Mobile, WebGL, Consoles
• All render pipelines: Built-in, URP, HDRP
• Optional: TextMeshPro, UI Toolkit, UniTask, ZString
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WANT MORE?
Lexis PRO adds AI-powered auto-translation (DeepL, ChatGPT, Claude, Google Translate, Gemini), Google Sheets collaboration, XLIFF export for professional translators, Pseudo-localization testing, Unused Key Detection, Translation Memory, full RTL support, Addressables integration, and full source code access.
From the publisher's Asset Store listing.
Technical details
Lexis FREE - Feature List
Core Localization (fully functional, no limits):
- Unlimited translation keys
- Unlimited supported locales
- JSON and CSV file format support (read/write)
- TextMeshPro integration with per-locale font overrides
- UI Toolkit integration with UXML attributes
- Full RTL (right-to-left) and bidirectional text support
- Smart Strings: pluralization, gender, conditionals, number/date/currency formatting
- System locale auto-detection
- Locale-aware formatting (CultureInfo)
- Event-driven architecture (OnLocaleChanged, OnLocalizationReady)
- Zero MonoBehaviour dependencies — DI-friendly
Runtime Components:
- LocalizedTMP (TextMeshPro)
- LocalizedLabel (UI Toolkit)
- LocalizedText (Legacy UI)
- LocalizedImage (locale-specific sprites)
- LocalizedAudio (localized audio clips)
- LocalizedTexture (localized textures)
- LocalizedPrefab (localized prefabs)
- LocalizedFont / LocalizedLegacyFont
- RtlLayoutGroup (automatic layout flipping)
Editor Tools:
- String Table Browser with virtualized scrolling
- In-editor Language Switcher
- Setup Wizard with integration detection
- JSON and CSV Import
- Inspector property drawers with key dropdowns
- Multi-table workflows
Compatibility:
- Unity 2020.3 LTS through Unity 6
- All platforms: Windows, macOS, Linux, Android, iOS, WebGL
- All render pipelines: Built-in, URP, HDRP
Dependencies:
- Required: Unity 2023.1+ OR UniTask
- Optional: TextMeshPro, UI Toolkit, ZString
Upgrade to Lexis Pro for:
- Auto-Translation (DeepL, OpenAI GPT, Google Translate)
- Google Sheets cloud sync with bi-directional collaboration
- XLIFF provider for professional TMS integration
- PO/Gettext provider
- Sync operations (Pull/Push) with conflict detection
- File watching for live reload
- Validation tools (missing translations, unused keys)
- CI/CD unused key detection
- Pseudo-localization testing
- Full source code
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.62f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.