Easy Active Ragdoll Creator OFFICIAL SALE

Easy Active Ragdoll Creator allows you to create an Active Ragdoll with a couple of click.


The active ragdoll must have a Mixamo(TM) Rig or Blender(TM) Rigify Rig.


Features:


The generated Active Ragdoll has 1) balancing, 2) walking 3) grabbing, 4) jumping, 5) bending, 6) crouching , 7) flipping character and 8) ragdolling.


Tested on Unity 6000.3.6f1


Requirements:

  • Supports Blender(™) Rigify rig or Mixamo(™) rig (This asset does not include any third-party models, or animations. Users must import their own)
  • Floor gameobject must have with tag called “Ground” for all walkable surfaces
  • Rigs and mesh gameobject needs to be around 1 unit in scale
  • Install Cinemachine and TextMeshPro unity package

Sometimes you may need to resize and position collider of active ragdoll generated


To use:

  1. Import Character with a Mixamo(TM) Rig.
  2. Drag character and ground into Scene.
  3. Set Ground Tag to "Ground" (This is needed for balancing).
  4. Go to Tools and select Easy Active Ragdoll Creator and select Create Active Ragdoll.
  5. Add bone gameobject references to Easy Active Ragdoll Creator Window.
  6. Click Generate Active Ragdoll (You can change scale of colliders if you want or edit it after generating Ragdoll).

Test on Itch.io:

Easy Active Ragdoll Creator (Demo)


Keyboard and mouse

● To Move use WASD or Up, Left , Right and Down keys

● To Rotate Camera if cinemachine setup is correct use Mouse

● To Crouch press Q

● To Jump press Space

● To Grab press Left Mouse Button

● To Bend press E

● To Flip press Right Mouse Button while jumping

● To Run hold Shift while running

● To Ragdoll press Z (And the same to get up)


Look at documentation (Readme in project assets) for full setup.