Easy Active Ragdoll Creator View on Asset Store (opens in new tab)

Package details

Latest version
4.0.1
Last updated
First released
Unity version
6000.3.12 or later
Package size
13.6 MB
Files
162
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Easy Active Ragdoll Creator

by Gelzo Games (opens in new tab)

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Create an Active Ragdoll from a Mixamo(TM) Rig or Blender(TM) Rigify Rig - Couple of Clicks

Price $15.00

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Price history

Last 6 months

USD
Price history for Easy Active Ragdoll Creator, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 2.0 released 25 May 2026 v2.0 Version 3.0.0 released 2 Oct 2026 v3.0.0 Version 4.0.0 released 28 Oct 2026 v4.0.0 Version 4.0.1 released 29 Oct 2026

Asset preview

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Easy Active Ragdoll Creator screenshot 1

Easy Active Ragdoll Creator screenshot 1

About this asset

Test Here:

Test Easy Active Ragdoll Creator

Easy Active Ragdoll Creator allows you to create an Active Ragdoll with a couple of click.

The active ragdoll must have a Mixamo(TM) Rig or Blender(TM) Rigify Rig.

Features:

The generated Active Ragdoll has 1) balancing, 2) walking 3) grabbing, 4) jumping, 5) bending, 6) crouching , 7) flipping character, 8) ragdolling and 9) Climbing.

Tested on Unity 6000.3.6f1

Requirements:

  • Supports Blender(™) Rigify rig or Mixamo(™) rig (This asset does not include any third-party models, or animations. Users must import their own)
  • Floor gameobject must have with tag called “Ground” for all walkable surfaces
  • Rigs and mesh gameobject needs to be around 1 unit in scale
  • Install Cinemachine and TextMeshPro unity package

Sometimes you may need to resize and position collider of active ragdoll generated

To use:

  1. Import Character with a Mixamo(TM) Rig.
  2. Drag character and ground into Scene.
  3. Set Ground Tag to "Ground" (This is needed for balancing).
  4. Go to Tools and select Easy Active Ragdoll Creator and select Create Active Ragdoll.
  5. Add bone gameobject references to Easy Active Ragdoll Creator Window.
  6. Click Generate Active Ragdoll (You can change scale of colliders if you want or edit it after generating Ragdoll).

Keyboard and mouse

● To Move use WASD or Up, Left , Right and Down keys

● To Rotate Camera if cinemachine setup is correct use Mouse

● To Crouch press Q

● To Jump press Space

● To Grab press Left Mouse Button

● To Bend press E

● To Flip press Right Mouse Button while jumping

● To Run hold Shift while running

● To Ragdoll press Z (And the same to get up)

Look at documentation (Readme in project assets) for full setup.

From the publisher's Asset Store listing.

Technical details

The package has a editor script that generates an Active Ragdoll.

This asset uses the new input system. You can customize to your own needs.

Keyboard and mouse

● To Move use WASD or Up, Left , Right and Down keys

● To Rotate Camera if cinemachine setup is correct use Mouse

● To Crouch press Q

● To Jump press Space

● To Grab press Left Mouse Button

● To Bend press E

● To Flip press Right Mouse Button

● To Run hold Shift while running

● To Ragdoll press Z

● To Climb first grab climbable surface then right click to climb and once at ledge the character will automatically jump onto surface

2. Gamepad

● To Move use Left Stick

● To Rotate use RIght Stick

● To Crouch press Button West

● To Jump press Button South

● To Grab press Right Shoulder

● To Bend press Button East

● To Flip press Left Shoulder

● To Run hold Right Trigger while running

● To Ragdoll press Button North

● To Climb press Left Shoulder while grabbing a climbable object

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.6.3f1 Not listed Compatible Not listed
6000.3.12f1 Not listed Compatible Not listed

As listed on the Asset Store.