Fractal Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.0.4
Last updated
First released
Unity version
2019.4.40 or later
Package size
265 KB
Files
16
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89
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10

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Fractal Shader

by Battenberg Software (opens in new tab)

4.0 / 5 · 7 ratings

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4 stars 3
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1 star 1
Price $5.00

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Price history

Last 6 months

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Price history for Fractal Shader, 6 months Current $5.00; lowest $5.00; highest $5.00 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Fractal Shader screenshot 1

Fractal Shader screenshot 1

About this asset

Full instructions can be found here!
Fractal Shader consists of a shader and associated editor functionality for creating real-time fractal effects and associating them with a material so they can be rendered directly onto models, as 2D sprites or as scene backgrounds. The fractal shader supports the popular Mandelbrot and Julia fractals, with all associated variables fully customisable via the shader’s properties, which are presented in a user-friendly way in the inspector via the custom material editor. The material editor also displays a preview image in the inspector that can be dragged and zoomed with the mouse.
An example scene is included, which shows off some of the functionality of the shader (what the various settings can achieve) and some example “pretty pictures” that can be generated.
Features:
- Supports Mandelbrot and Julia fractals with customisable iterations and convergence.
- Optional smoothing, "Multibrot" and background colour merging.
- 13 different colouring algorithms, which can be split between red, green and blue channels. Hue, saturation and value are also modifiable.
- Full source code and instructions PDF file included.
- Supports transparency.

From the publisher's Asset Store listing.