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- 1.0.0
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- Unity version
- 6000.3.8 or later
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Card Game Core – Multiplayer PvP Version (TCG / CCG)
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1v1 Multiplayer Card Game Core built with Unity Netcode for GameObjects, featuring synchronized turns, validated actions, mulligan sync, and a clean results/rematch flow.
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Card Game Core – Multiplayer PvP Version (TCG / CCG) screenshot 1
About this asset
Create, customize, and launch your own Trading Card Game (TCG) or Collectible Card Game (CCG) in Unity - now with 1v1 Multiplayer built-in.
Card Game Core + Multiplayer Module gives you the complete single-player foundation of the original template, expanded with synchronized head-to-head duels for competitive turn-based gameplay.
Easily add your own cards, spells, heroes, effects, and abilities through a structured workflow, then validate balance in both AI matches and player-vs-player duels without rebuilding your core systems.
Powered by Unity Netcode for GameObjects (NGO) - Unity’s official networking solution for a Unity-native multiplayer foundation and smooth integration into modern Unity projects.
HELPFUL LINKS:
📄 DOCUMENTATION | 🌐 WEBSITE | 💬 DISCORD | 🎥 YOUTUBE
🛠 FEATURES OF CARD GAME CORE MULTIPLAYER INCLUDE:
⚔️ 1v1 Multiplayer Duels
Play head-to-head matches using a synchronized turn-based duel flow.
🎴 Synchronized Mulligan
Both players confirm opening hand changes before turn one begins - stable pacing and fair starts.
🔁 Turn Sync & Authority Rules
Clear “Your Turn / Opponent Turn” control, with consistent turn progression on both clients.
✅ Validated Actions
Actions are checked before being applied, keeping matches stable, predictable, and competitive.
🏁 Results & Rematch Flow
Finish matches cleanly, review outcomes, and start the next duel fast.
🎯 Where This Asset Fits Best
Card Game Core + Multiplayer Module is designed for projects where deck building, card collection, turn-based combat flow, and ongoing balance tuning are central - now extended with competitive 1v1 PvP.
Competitive CCG / 1v1 PvP Foundations
Deck builder, collection progression, and polished duel flow suitable for head-to-head play - in the spirit of Hearthstone, Legends of Runeterra, or Shadowverse.
Hero-Based Card Combat Systems
Support for heroes, spells, units, and clear combat feedback in a clean turn-based structure - similar in feel to Gwent or KARDS.
Prototype-to-Production TCG Projects
Ship a playable vertical slice faster with complete core systems plus multiplayer duel support - ideal when you want to validate rulesets, pacing, and balance early.
🔗 Plays Well With These Asset Categories
This asset stack integrates smoothly with the systems commonly used alongside TCG/CCG projects:
Backend, Player Profiles & Cloud Save
Account-based collections, cross-device persistence, secure inventory storage.
Card Pack, Gacha & Loot Systems
Booster packs, rarity pools, pity rules, pack-opening UX.
LiveOps, Events & Remote Config
Balance updates, rotating formats, limited-time events, weekly rule changes.
Quests, Daily Tasks & Battle Pass Systems
Retention loops rewarding matches, wins, and collection milestones.
Ranked Play, Leaderboards & Tournaments
Ladders, seasonal progression, brackets, competitive ranking layers.
Economy, Shops & IAP Frameworks
Currency sinks, bundles, cosmetics, starter packs, store flows.
Analytics & A/B Testing Tools
Track deck meta, win rates, funnels, churn signals for faster iteration.
Content Pipelines (CSV / Sheets-Based Tools)
Scalable card authoring and balancing via spreadsheets and localization tables.
Card Game Core is designed to fit into modern TCG/CCG production pipelines and works smoothly alongside commonly used Unity tools for multiplayer, data management, and scalable workflows.
Possible Integrations:
- Odin Inspector & Serializer
- Easy Save – The Complete Save System
- PlayFab Unity SDK
- Behavior Designer Pro - DOTS Powered Behavior Trees
- Toolkit for Steamworks 2026
- Hot Reload
- vHierarchy 2
- Scriptable Sheets
- Sensor Toolkit 2
- DOTween (HOTween v2)
- I2 Localization
- Master Audio 2024
- Amplify Shader Editor
- Super Text Mesh
- Rewired
- Curvy Splines
- TCG Engine - Online Card Game
- Clean Multiplayer Pro
- Advanced Multiplayer Game Template
- Turn Based Strategy Framework
- GUI Pro - Fantasy RPG
- GUI Pro - Minimal Game Dark
- GUI Pro - Minimal Game Light
- Heat - Complete Modern UI
- Pixel Art Full GUI / UI Kit + 151 icons!
- Ultimate Clean GUI Pack
- GUI - The Stone
- Damage Numbers Pro
- 5800 Fantasy RPG Icons Pack
- Admurin's Pixel Items
- Low Poly Icon Pack
- Fantasy Map Creator 2
- 280 Ultimate Pixel Backgrounds Collection
- Dragon Crashers - UI Toolkit Sample project
- UI Samples
- 2D Art Maker - Fantasy Characters
- Character Creator - Modern 2D
- 2D Minimal - Character Maker
- Character Boom
- Stylized Fantasy Creatures Bundle #2
- Monsters Ultimate Pack 09 Cute Series
- ELEMENTAL DRAGONS PACK
- Stylized Fantasy Kobolds Pack
- Animated 2D characters monsters
- Fantasy Monsters Animated [Megapack]
- The Complete UI Sound Effects Library
- Cute UI & Interact Sound Effects Pack
- Medieval Fantasy Audio Bundle (Music + Ambience + Effects)
- Medieval Fantasy 2 Audio Bundle
- Ultimate Game Music Collection
- Casual & Mobile Music and Sounds Pack
- Game Character Voice Bundle
- Hero Characters Bundle
- Dialogue System for Unity
- Yarn Spinner+ for Unity, the friendly dialogue and narrative tool
- Behavior Designer
From the publisher's Asset Store listing.
Technical details
Requirements
Supported platforms
Multiplayer Card Game Core was designed for creating PC games. All of the systems will work on mobile, though UI would need adjustements.
Third-Party Notices
Asset uses the Ebbe font under a SIL OFL 1.1 license and Sclate font under a free license; see Third-Party Notices.txt file in package for details.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.8f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.