GanzSe Fishing Harbor - Stylized Low Poly Environment OFFICIAL SALE

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Looking to build a complete fishing scene? Check out this matching pack:

GanzSe Fishing - Fantasy Low Poly Props

Like character from presentation video? Check out the modular character bundle here:

GanzSe Modular Hero Kit - Fantasy Low Poly Bundle


🌊 Looking for a ready-to-use stylized fishing harbor for your fantasy project?


GanzSe Fantasy Low Poly Fishing Harbor is a handcrafted stylized environment pack designed to help you quickly build atmospheric coastal scenes, ports, docks, and seaside settlements.


The pack provides a complete modular fishing harbor setup, allowing you to assemble flexible layouts for villages, towns, or standalone harbor locations without complex setup.


🧱 What’s inside:

✔️ Modular harbor structures and piers


✔️ Fishing docks, wooden platforms, and walkways


✔️ Coastal buildings with modular walls, roofs, doors, and windows


✔️ Boats, harbor props, banners, crates, barrels, ropes, nets, and details


✔️ Natural elements: rocks, ground tiles, shoreline assets, water tiles, and vegetation


✔️ Interior and exterior props for lively harbor scenes



All assets are designed to work together, making it easy to create coherent and readable environments suitable for gameplay, exploration, or background scenes.


🎨 Visual style & optimization

All assets follow a clean stylized low-poly fantasy aesthetic, optimized for:

  • 📱 Mobile projects
  • 🖥 Desktop games
  • 🧙 Fantasy, RPG, adventure, and stylized simulation games

The environment focuses on clear silhouettes, modular construction, and efficient geometry — ideal for both indie and commercial projects.


⚙️ Technical details

  • Materials: 2 (Base material and transparent glass variant)
  • Textures: 2048×2048 (PNG, Base Color)
  • Render pipelines: Built-in, URP, HDRP
  • Average polycount: optimized low-poly, 1500–4500 triangles per model
  • Prefabs: ready-to-use Unity prefabs included

🧩 Compatibility

Compatible with other GanzSe Fantasy assets, including props, characters, weapons, and environments.