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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.3 or later
- Package size
- 2.0 MB
- Files
- 58
- Favorites
- 2
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $10.50 on
Keywords
CheatConsole
Cheat Console is a plug-and-play in-game command tablet for Unity. Define commands in code, compile, and run them instantly in-game. Perfect for fast debugging, testing, and QA.
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Price history
Last 6 months
USDAsset preview
1 / 10
CheatConsole screenshot 1
About this asset
Youtube | WebSite | Documentation
Cheat Console gives you a ready-to-use developer console that lives directly inside your game.
Commands are defined using simple C# attributes and automatically discovered by the system. Each command appears on a tablet-style UI with:
- a readable name,
- a clear description,
- and one-click executable examples.
No need to type commands manually — just tap, run, and move on
The console supports:
- grouping commands per scene,
- saving favorite commands for instant access,
- protecting the tablet with a PIN (or auto-unlocking it for dev builds).
It’s ideal for:
- fast debugging during development,
- internal QA tools,
- cheat systems,
- sandbox and simulation games,
- any project where iteration speed matters.
Genre-agnostic, highly flexible, and easy to extend.
If you can write a method — you can add a command. That’s it.
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The asset is under active development. If you discover gaps, limitations, or have ideas for improvements or extensions, feel free to reach out. Constructive feedback is welcome and collaboration is possible.
From the publisher's Asset Store listing.
Technical details
🔹 Key features:
- Ready-made CheatsTablet prefab (drop it into the scene and it works)
- Attribute-based command definition ([Cheat])
- Automatic command reload after script compilation
- favorites system🖱️ Tablet UI with:
full command list
detailed command view
one-click execution - Optional PIN protection with auto-unlock for development
- params arguments Supports:
public & private methods
static & instance methods
return values
unlimited parameters
overloaded methods - Command grouping and filtering per scene
- common Unity types (Vector2/3/4, Color, Quaternion, Bounds, Ray, Matrix4x4, etc.)📚 Built-in support for:
all primitive types
enums - Localization ready (en)
- Performance-friendly (auto-hides UI when far from camera)
- Demo scene included — explore, test, and break things safely
🔹Requirements
- Unity 6.0 or newer (recommended)
🔹Dependencies
- Lean Pool
- Prime Tween
- Unity Localization package
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Alumni Sans by Robert Leuschke fonts were used.
Compatibility
The asset was developed for URP, so the materials may not be correct for a different Render Pipeline. However, the RenderPipeline type does not affect system performance.
As listed on the Asset Store.