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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.4 or later
- Package size
- 135.3 MB
- Files
- 48
- Favorites
- 1
- Views in the past week
- 4
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $11.99 on
Keywords
Tall Industries TI260 – Vintage Motorcycle (70s Style)
Vintage motorcycle inspired by 1970s–80s commuter bikes. Fully rigged and animation-ready, with configurable materials and high-resolution textures for close-up and real-time use.
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Price history
Last 6 months
USDAsset preview
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Tall Industries TI260 – Vintage Motorcycle (70s Style) screenshot 1
About this asset
A detailed vintage motorcycle inspired by real-world 1970s–80s commuter bikes such as the Simson S51 and classic Honda models.
Features
- Fully rigged and animation-ready motorcycle
- Adjustable suspension and steering components
- Functional dashboard elements (e.g. speedometer)
- Flexible material setup for paint color variations
- Clean topology suitable for real-time rendering
Material Customization
The paint material can be switched from a baked color to a mask-based setup, allowing quick creation of multiple color variants for different motorcycles within the same project.
The Unity package contains two prefabs of the same model
One of them has materials using the basic lit shader, for the other I created a custom shader for the user to be able to change the secondary color of the material with a texture mask to give each copy it's own unique look. There is a demo scene where you can try this feature.
From the publisher's Asset Store listing.
Technical details
Number of textures: 33
Number of materials: 9
Textureset dimensions:
- 3x4096
- 2x2048
- 2x512
- 1x1024
- 1x256
Polygon count of model: 49187
Number of meshes/prefabs: 2
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps: PBR
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.4f1 | Compatible | Compatible | Compatible | Compatible |
All materials contain 3 maps.
1. Albedo + Transparency (in alpha)
2. Metallic + Roughness (in alpha)
3. Normal (OpenGL)
As listed on the Asset Store.