Craft Character Controller View on Asset Store (opens in new tab)

Package details

Latest version
1.2.0
Last updated
First released
Unity version
6000.3.8 or later
Package size
18.0 MB
Files
60
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2
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Craft Character Controller

by Guardabarranco (opens in new tab)

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Voxel-style character controller for Unity featuring precise block-based physics, multi-perspective camera system, swimming mechanics.

Price $47.99

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Price history

Last 6 months

USD
Price history for Craft Character Controller, 6 months Current $47.99; lowest $39.99; highest $47.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.2.0 released 24 Aug 2026 v1.2.0

Asset preview

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Craft Character Controller screenshot 1

Craft Character Controller screenshot 1

About this asset

Craft Character Controller is a movement system designed specifically for block-based and voxel-style games in Unity.

Built around Unity’s CharacterController component, this package delivers precise block-aligned movement, predictable physics behavior, and smooth state-driven transitions suitable for sandbox, survival, and stylized projects.

The controller features calibrated movement values inspired by classic voxel gameplay, including accurate step handling, gravity tuning, and responsive air control, while remaining fully configurable through the Unity Inspector.

A flexible animation architecture allows integration with Unity Animator, procedural animation logic, or hybrid workflows. The included multi-perspective camera system supports first-person and third-person views with smooth transitions and collision handling.

Swimming mechanics with buoyancy simulation, surface detection, enabling extended gameplay scenarios in voxel environments.

The system is modular and cleanly separated into movement, input, camera, animation, and audio components, making it easy to extend or integrate into existing projects.

Full C# source code, example scene, and inline documentation are included.

Ideal for:

• Voxel and sandbox projects

• Survival-style games

• Stylized first-person or third-person games

• Rapid prototyping

• Single-player experiences

From the publisher's Asset Store listing.

Technical details

Core Systems Included

Movement System

• Block-aligned movement tuning

• Walk, Sprint, Sneak

• Jump and Fall states

• Configurable gravity

• Step offset support

• Slope handling

• Air control

• Momentum handling

Camera System

• First-person view

• Third-person rear view

• Third-person front view

• Smooth perspective switching

• Collision avoidance

• Zoom control

• Mouse sensitivity settings

• Optional Y-axis inversion

Swimming System

• Surface detection

• Submersion detection

• Buoyancy simulation

• Water resistance

• Vertical swim control

Input

• Unity Input System integration

Architecture

• Modular system design

• State-driven movement architecture

• Inspector-configurable parameters

• Event-ready structure for extension

Assets

• Example scene

• Basic test audio clips

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.8f1 Compatible Compatible Compatible

Supported Unity Versions: 2022.3 LTS and newer.

This package is renderer-agnostic and compatible with Built-in Render Pipeline, URP, and HDRP.

No custom shaders or render-pipeline–specific features are included.

As listed on the Asset Store.