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Package details
- Latest version
- 1.2.0
- Last updated
- First released
- Unity version
- 6000.3.8 or later
- Package size
- 18.0 MB
- Files
- 60
- Favorites
- 2
- Views in the past week
- 8
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- $39.99 on
Keywords
Craft Character Controller
Voxel-style character controller for Unity featuring precise block-based physics, multi-perspective camera system, swimming mechanics.
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Craft Character Controller screenshot 1
About this asset
- Demo WebGL: itch.io
Craft Character Controller is a movement system designed specifically for block-based and voxel-style games in Unity.
Built around Unity’s CharacterController component, this package delivers precise block-aligned movement, predictable physics behavior, and smooth state-driven transitions suitable for sandbox, survival, and stylized projects.
The controller features calibrated movement values inspired by classic voxel gameplay, including accurate step handling, gravity tuning, and responsive air control, while remaining fully configurable through the Unity Inspector.
A flexible animation architecture allows integration with Unity Animator, procedural animation logic, or hybrid workflows. The included multi-perspective camera system supports first-person and third-person views with smooth transitions and collision handling.
Swimming mechanics with buoyancy simulation, surface detection, enabling extended gameplay scenarios in voxel environments.
The system is modular and cleanly separated into movement, input, camera, animation, and audio components, making it easy to extend or integrate into existing projects.
Full C# source code, example scene, and inline documentation are included.
Ideal for:
• Voxel and sandbox projects
• Survival-style games
• Stylized first-person or third-person games
• Rapid prototyping
• Single-player experiences
From the publisher's Asset Store listing.
Technical details
Core Systems Included
Movement System
• Block-aligned movement tuning
• Walk, Sprint, Sneak
• Jump and Fall states
• Configurable gravity
• Step offset support
• Slope handling
• Air control
• Momentum handling
Camera System
• First-person view
• Third-person rear view
• Third-person front view
• Smooth perspective switching
• Collision avoidance
• Zoom control
• Mouse sensitivity settings
• Optional Y-axis inversion
Swimming System
• Surface detection
• Submersion detection
• Buoyancy simulation
• Water resistance
• Vertical swim control
Input
• Unity Input System integration
Architecture
• Modular system design
• State-driven movement architecture
• Inspector-configurable parameters
• Event-ready structure for extension
Assets
• Example scene
• Basic test audio clips
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.8f1 | Compatible | Compatible | Compatible |
Supported Unity Versions: 2022.3 LTS and newer.
This package is renderer-agnostic and compatible with Built-in Render Pipeline, URP, and HDRP.
No custom shaders or render-pipeline–specific features are included.
As listed on the Asset Store.