In Game Debug Menu - FPS|PING|GRAPH View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.2.13 or later
Package size
25 KB
Files
14
Favorites
1
Views in the past week
9

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$6.99 on

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In Game Debug Menu - FPS|PING|GRAPH

by Bloody VR (opens in new tab)

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In‑game debug menu prefab with FPS, memory, logs, device/build info, graphs, audio/network/battery stats, presets, runtime layout edit, and inspector‑driven customization.

Price $6.99

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Price history

Last 6 months

USD
Price history for In Game Debug Menu - FPS|PING|GRAPH, 6 months Current $6.99; lowest $6.99; highest $6.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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In Game Debug Menu - FPS|PING|GRAPH screenshot 1

In Game Debug Menu - FPS|PING|GRAPH screenshot 1

About this asset

A fully automated, inspector‑driven in‑game debug HUD. 

Drop one prefab into your scene and get FPS, frame time, memory, logs, device/build info, network ping, audio levels, battery status and live graphs. Customize every line, color, font, layout and update rate. Includes runtime drag‑and‑drop layout editing, preset assets, optional TMP support, and log export + screenshot hotkeys. 

Built for clean UX in production and easy extensibility via a custom counter API.

From the publisher's Asset Store listing.

Technical details

  • Unity UGUI overlay; optional TMP text (auto fallback)
  • Prefab auto‑created: InGameDebugMenu.prefab
  • Counters: FPS/frame time/avg/min‑max/render, memory, logs, device, build info, network ping, audio RMS/peak/dB, battery
  • Graphs: FPS, memory, audio (autoscale, size, colors, fill)
  • Runtime layout edit + PlayerPrefs save/load
  • Presets: ScriptableObject (create/apply/overwrite)
  • Hotkeys: F1 toggle, F2 layout edit, F9 export logs, F10 screenshot
  • Log export + screenshots saved to Application.persistentDataPath
  • Input: New Input System + Legacy compatible
  • Custom counter API: extend via CustomCounterBase
  • Tested on Unity 2021+; uses safe fallbacks for older versions

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.2.13f1 Compatible Compatible Not listed

Works with Built‑in and URP out of the box; HDRP not tested. 

No external Asset Store dependencies. 

Optional TMP support.

As listed on the Asset Store.