HDRP's ScreenSpace Refraction for URP View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.0 or later
Package size
35.9 MB
Files
71
Favorites
2
Views in the past week
16

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HDRP's ScreenSpace Refraction for URP

by Bad Fat Dog (opens in new tab)

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HDRP-style Screen Space Refraction for URP. Physically accurate with three refraction models. Fully optimized for PC and mobile.

Price $9.99

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Price history

Last 6 months

USD
Price history for HDRP's ScreenSpace Refraction for URP, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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HDRP's ScreenSpace Refraction for URP screenshot 1

HDRP's ScreenSpace Refraction for URP screenshot 1

About this asset

​

Documentation

Features

  • HDRP-Standard Refraction Models
    • Fully supports Sphere, Box, and Thin refraction types — accurately rendering solid objects, thick glass, and thin surfaces with true-to-life distortion.
  • Physically-Based & Artist-Friendly Controls
    • Art-directable, energy-conserving controls for: Index of Refraction (IOR), Roughness, Thickness, Absorption Distance, and Transmittance Color. Gives you both physical accuracy and creative flexibility.
  • Advanced Light Transport System
    • Combines realistic Transmission + Refractive Translucency with accurate light absorption.
  • Core Color Pyramid Infrastructure
    • Additional bonus infrastructure enabling real-time roughness filtering for refractions and other similar effects.
    • Supports customizable color pyramid generation timing, multiple color pyramids, and translucent refraction.
  • Multi-Platform Optimized
    • Fully tuned for PC (DirectX/Vulkan) and Mobile (GLES 3.0+), ensuring smooth performance across a wide range of devices.

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From the publisher's Asset Store listing.

Technical details

Full Source Code Included.

Compatibility Note:

  • Supports all rendering paths in Unity 6 and Unity 2022.
  • Support RenderGraph and Compatibility Mode.
  • For GLES compatibility: Set the Color Pyramid generation method to 'Prefer Fragment Shader'.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.0f1 Not listed Compatible Not listed
  • Supports all rendering paths in Unity 6 and Unity 2022.
  • Support RenderGraph and Compatibility Mode.
  • Compatible with all major Graphics APIs, including GLES 3. Mobile-ready.

As listed on the Asset Store.