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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.3.6 or later
- Package size
- 79.5 MB
- Files
- 512
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- 10
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- 39
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Keywords
Race Track - Minipoly Series ( Stylized Lowpoly Environment )
Race Track Environment with 216 Unique Meshes.
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Race Track - Minipoly Series ( Stylized Lowpoly Environment ) screenshot 1
About this asset
Minipoly Series by STYLARTS
Race Track is a hand-crafted, stylized low-poly racing environment designed for arcade, casual, and simulation-style racing games. Built with a strong focus on readability, modularity, and consistent Minipoly proportions, this pack allows you to quickly create vibrant and playful race circuits.
This pack includes a complete set of modular assets to create:
- A full racing track with curves and straights
- Pit lane and pit stop area
- Grandstands and spectator areas
- Race control buildings and garages
- Decorative trackside props and environment details
All assets are optimized and built with a clean, stylized visual language, making them ideal for mobile, indie, and stylized PC projects.
The Minipoly visual style focuses on:
- Simple and readable geometry
- Strong silhouettes
- Clean, vibrant colors
- Consistent stylized proportions
You can easily assemble race circuits, event areas, or racing hubs with minimal setup.
Whether you are creating an arcade racer, a kart-style game, or a stylized simulation experience, this pack provides flexible building blocks and performance-friendly assets.
For all your promotional requests, technical support needs, suggestions please create a ticket.
Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.
From the publisher's Asset Store listing.
Technical details
Features:
- Stylized low-poly race track environment
- Modular track pieces for flexible circuit design
- Includes track segments, pit lane, garages, grandstands, and control buildings
- Optimized for mobile & PC
- Clean topology and consistent art style
- Easy to customize and extend
- Suitable for Racing, Arcade, Simulation, Casual games
Texture Style: Hand-painted / stylized / atlas
Collision: Yes, custom collisions for static meshes
LODs: No (not required for stylized assets)
Average Poly Count: Around 20 to 8K
Props: Race cars, pit equipment, barriers, cones, tires, flags, banners, fences, lights, signs, track decorations, environment props, etc.
Architecture: Track pieces, pit buildings, garages, grandstands, control towers, fences, bridges, structural elements, etc.
Number of Meshes: 216 Unique Meshes
Number of Materials: 33
Number of Textures: 11
Supported Development Platforms: All Platforms
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.6f1 | Compatible | Compatible | Compatible |
This package is designed for URP, HDRP, and Built-in render pipelines. Materials are created with Shader Graphs and Standard materials compatible with all pipelines. All renders and the showcase animation were captured using URP. The package is uploaded as an URP file; HDRP and Built-in files can be imported separately.
As listed on the Asset Store.