LumaGrove: Wonky Woods – Low Poly Nature Asset Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
15.4 MB
Files
640
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LumaGrove: Wonky Woods – Low Poly Nature Asset Pack

by EmacEArt (opens in new tab)

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201 modular low-poly prefabs (URP): build forests/rivers/meadows fast—clean minimalist style, high artistic cohesion.

Price $24.00

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Price history

Last 6 months

USD
Price history for LumaGrove: Wonky Woods – Low Poly Nature Asset Pack, 6 months Current $24.00; lowest $24.00; highest $24.00 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

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LumaGrove: Wonky Woods – Low Poly Nature Asset Pack screenshot 1

LumaGrove: Wonky Woods – Low Poly Nature Asset Pack screenshot 1

About this asset

◼ EmaceArt Discord Community ◼

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Build charming, stylized natural environments with LumaGrove: Wonky Woods — a low poly asset pack featuring over 200 modular prefabs in a clean, minimalist visual style. Designed for fantasy, cozy, and adventure games, this collection lets you quickly assemble varied biomes, forest paths, riversides, and meadows.

Complete your Wonky Woods scene — add rocks with Rock Pack: 100 Low Poly Cliffs & Boulders, expand your foliage with TerraToon: Stylized Tree Pack, or start for free with TinyNature Lite.

The package includes prefabs in two variants:

Solid Color – the default, recommended option, fully consistent with my other Asset Store packs.

Gradient – an alternative for projects with a unique, more artistic visual style.

Both variants are organized in a clean folder structure for easy integration and efficient workflow.

Render Pipeline Support: Requires Universal Render Pipeline (URP)

Key Features:

  • 200+ modular prefabs (trees, bushes, bridges, fences, rivers, rocks, signs, etc.)
  • Palette-based gradient visual style using one shared diffuse texture (2048x2048)
  • Lightweight meshes with full UV mapping (Color-ID Grid)
  • All prefabs include LODGroups (3 levels)
  • Demo scene included with neatly organized asset overview
  • Clean folder structure and logical pivot placement

The project started as an exploration of stylized game art and evolved over two years into a complete modular toolkit. Each asset is built to be visually adaptable — allowing you to easily tweak color palettes and overall tone to match your project’s style.

All models use a shared diffuse texture based on color gradients and palette blocks, delivering both visual consistency and high performance. Ideal for mobile titles, top-down games, and lightweight 3D worlds. Assets are modular, optimized, and ready to use out of the box.

Prefab Breakdown (201):

  • Wooden and stone-based bridges (6)
  • Bushes (6)
  • Colorful trees (8)
  • Flower clumps and clusters (15)
  • Ground cover patches (3)
  • Grass variants (30+)
  • Green trees (10)
  • Mushrooms (3)
  • Tree stumps (10)
  • Beehive (1)
  • Individual flowers: red, blue, white (3)
  • Stylized clouds (4)
  • Meadow trees: colorful (5), green (5)
  • Campfire (1)
  • Fences: straight (5), crooked (6), mossy stone (5)
  • Signposts (6)
  • Rocks: large (6), flat (5), roadside (5), gravel (2), stone tables (6)
  • Water plants: cattails (2), lily pads (6)
  • River segments (20+)
  • Water ponds (4)

Technical Info:

  • Number of meshes/prefabs: 201
  • Texture: 1 × 2048x2048 diffuse
  • Materials: 1 (non-PBR)
  • UV Mapping: Yes (Color-ID Grid)
  • LODs: All 201 prefabs with 3 LOD levels
  • Animations: None
  • Rigging: None
  • Dependencies: None

Geometry Stats:

  • Min: 20 tris (river segment)
  • Median: 386 tris (fence segment)
  • Max: 2,894 tris (bridge)

Sample Prefabs:

  • River segment: 42 tris
  • Stone fence: 850 tris
  • Bush: 1,682 tris
  • Bridge: 6,293 tris

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Any questions? Contact me

Enjoy and thank you for downloading!

Feel free to leave a review if you enjoy it :-)

From the publisher's Asset Store listing.

Technical details

Technical Overview:

  • Meshes/Prefabs: 205 meshes / 418 prefabs
  • Materials: 3 diffuse (non-PBR)
  • Textures: 2 × 2048x2048
  • UV Mapping: Yes (optimized for palette-based recolors)
  • LOD Support: 418 prefabs with LODGroup (3 levels)
  • Rigging/Animations: None

Polygon Count (Meshes / LODs):

  • Min: 20 tris (e.g. EA_Env_Water_River_Segment_01a_LOD0)
  • Median: 364 tris (e.g. EA_Env_Generic_Cloud_Blob_01b_LOD0)
  • Max: 2,894 tris (e.g. EA_Env_Bridge_Wood_StoneBase_01c_LOD0)

Polygon Count (Prefabs):

  • Min: 42 tris (e.g. EA_Env_Water_River_Segment_01a_PRE)
  • Median: 846 tris (e.g. EA_Env_Props_Fence_Mossy_01c_GRAD_PRE Variant)
  • Max: 6,076 tris (e.g. EA_Env_Bridge_Wood_StoneBase_01c_GRAD_PRE Variant)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Not listed Compatible Not listed Compatible

As listed on the Asset Store.