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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.6 or later
- Package size
- 72.4 MB
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- 466
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Keywords
Beat Em Up Complete Tutorial Game Template
Learn Unity 2D game development with a complete, working Beat 'Em Up game example. This tutorial package provides a simple, playable game that demonstrates essential game systems and patterns.
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Last 6 months
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Beat Em Up Complete Tutorial Game Template screenshot 1
About this asset
What You Get
**Complete Working Game**
Import this package into Unity 6 and play immediately. The game includes a player character, enemies, combat system, level management, and UI - all working together in a simple, understandable implementation.
Why This Tutorial?
**Simple & Complete**
Not just code snippets - a complete, playable game you can study and modify. All systems are simple enough to understand but complete enough to learn from.
**Learn by Example**
See how game systems work in practice. Study working code instead of starting from scratch.
**Save Time**
Skip the trial and error phase. Learn from a working implementation and use it as a starting point for your own projects.
**Easy to Customize**
The code is simple and well-organized, making it easy to modify and extend with your own features.
Perfect For
- **Unity Beginners**: Learn 2D game development from a complete, working example
- **Intermediate Developers**: Study game systems and patterns
- **Students**: Educational resource with real code examples
- **Anyone Learning**: Understand how game systems work together
Tutorial Youtube Link (Vietnamese) : https://www.youtube.com/playlist?list=PLl-dkipSQUGeWC-lLXd49QrK8YLurg_r3
From the publisher's Asset Store listing.
Technical details
**Finite State Machine (FSM)**
Study a simple FSM implementation with player states (Idle, Walk, Run, Jump, Attack, Dash, etc.) and basic enemy AI. The code shows how state machines work in games and includes a reusable FSM framework you can use in your own projects.
**Combat System**
Learn damage dealing and taking mechanics, combo attacks, knockback effects, and invincibility frames. The package includes both melee and ranged weapons with a simple weapon switching system.
**Unity Input System**
See how to properly set up and use Unity's new Input System with support for keyboard and gamepad. Learn input action maps and how to handle player controls.
**Character System**
Study a simple Actor base class architecture, player controller, and basic enemy AI. The code demonstrates health systems, animation integration, and character behavior management.
**Level & Game Management**
Learn how to use ScriptableObjects for level data, enemy spawning, and game state management. The package includes a simple camera follow system and basic game flow (play, game over, level complete).
**Performance Basics**
See a simple object pooling implementation and learn basic performance optimization techniques for 2D games.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.6f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.