Beat Em Up Complete Tutorial Game Template View on Asset Store (opens in new tab)

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6000.3.6 or later
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Beat Em Up Complete Tutorial Game Template

by UDEV Corp (opens in new tab)

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Learn Unity 2D game development with a complete, working Beat 'Em Up game example. This tutorial package provides a simple, playable game that demonstrates essential game systems and patterns.

Price $14.99

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Price history for Beat Em Up Complete Tutorial Game Template, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jul Aug Sep Oct Nov

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Beat Em Up Complete Tutorial Game Template screenshot 1

Beat Em Up Complete Tutorial Game Template screenshot 1

About this asset

What You Get

**Complete Working Game**

Import this package into Unity 6 and play immediately. The game includes a player character, enemies, combat system, level management, and UI - all working together in a simple, understandable implementation.

Why This Tutorial?

**Simple & Complete**

Not just code snippets - a complete, playable game you can study and modify. All systems are simple enough to understand but complete enough to learn from.

**Learn by Example**

See how game systems work in practice. Study working code instead of starting from scratch.

**Save Time**

Skip the trial and error phase. Learn from a working implementation and use it as a starting point for your own projects.

**Easy to Customize**

The code is simple and well-organized, making it easy to modify and extend with your own features.

Perfect For

- **Unity Beginners**: Learn 2D game development from a complete, working example

- **Intermediate Developers**: Study game systems and patterns

- **Students**: Educational resource with real code examples

- **Anyone Learning**: Understand how game systems work together

Tutorial Youtube Link (Vietnamese) : https://www.youtube.com/playlist?list=PLl-dkipSQUGeWC-lLXd49QrK8YLurg_r3

From the publisher's Asset Store listing.

Technical details

**Finite State Machine (FSM)**

Study a simple FSM implementation with player states (Idle, Walk, Run, Jump, Attack, Dash, etc.) and basic enemy AI. The code shows how state machines work in games and includes a reusable FSM framework you can use in your own projects.

**Combat System**

Learn damage dealing and taking mechanics, combo attacks, knockback effects, and invincibility frames. The package includes both melee and ranged weapons with a simple weapon switching system.

**Unity Input System**

See how to properly set up and use Unity's new Input System with support for keyboard and gamepad. Learn input action maps and how to handle player controls.

**Character System**

Study a simple Actor base class architecture, player controller, and basic enemy AI. The code demonstrates health systems, animation integration, and character behavior management.

**Level & Game Management**

Learn how to use ScriptableObjects for level data, enemy spawning, and game state management. The package includes a simple camera follow system and basic game flow (play, game over, level complete).

**Performance Basics**

See a simple object pooling implementation and learn basic performance optimization techniques for 2D games.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.6f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.