FluffyForest – Stylized Trees & Canopy Pack (URP) View on Asset Store (opens in new tab)

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Latest version
1.0.0
Last updated
First released
Unity version
6000.2.14 or later
Package size
135.5 MB
Files
1,028
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FluffyForest – Stylized Trees & Canopy Pack (URP)

by CaliberUk (opens in new tab)

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FluffyForest - A stylized tree and foliage pack for Unity URP, featuring soft fluffy canopies, card symbol topiary (Heart, Spade, Club, Diamond) , 4-way impostor LODs and Shader Graph foliage shaders.

Price $4.99

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Price history

Last 6 months

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Price history for FluffyForest – Stylized Trees & Canopy Pack (URP), 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

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FluffyForest – Stylized Trees & Canopy Pack (URP) screenshot 1

FluffyForest – Stylized Trees & Canopy Pack (URP) screenshot 1

About this asset

FluffyForest – Stylized Trees & Canopy Pack (URP)

Includes 378 stylized tree prefabs featuring fluffy canopies, card-symbol topiary shapes, and 4-way impostor LODs, with a total of 863 prefabs including matching impostors, customizable canopy and trunk variants, and demo environment assets.

Unity Play WebGL Demo -> HERE (ESC key to free mouse for changing scene)

The pack includes:

🌳 138 Fluffy Canopy Tree Prefabs

Built from:

  • 14 tree trunk models
  • 6 fluffy canopy styles
  • 6 color variants per tree

♠️β™₯️♣️♦️ 240 Card-Symbol Topiary Tree Prefabs

Including Heart, Spade, Club, and Diamond shapes

Built from:

  • 3 canopy variants per symbol
  • 6 color variants per tree
  • 40 unique topiary tree designs

All trees use a custom 4-way impostor LOD setup for efficient distance rendering while maintaining their stylized silhouettes.

Impostors can also be placed independently as background foliage using the included billboard-based impostor shader.

Rendering & Shader Features

  • GPU-instanced canopies with per-instance color variation
  • Leaf and impostor alpha cards stored in Texture Arrays
  • Simple normal lighting on impostors for basic light response
  • Uses Unity’s main directional light
  • Subtle vertex-based flutter/wind animation

All shaders are built using Shader Graph, making them easy to tweak and customize.

FluffyForest was tested on desktop hardware.

Projects targeting mobile devices may require very low foliage density and aggressive impostor swapping to maintain performance.

Note

All environment assets, shaders, and textures used in the promotional material are included as demo content for scene context and presentation.

You’re free to use these assets in your own projects.

From the publisher's Asset Store listing.

Technical details

Number of Meshes / Models

Core Tree Assets

  • 14 trunk meshes
  • 7 fluffy canopy meshes
  • 12 card-symbol canopy meshes
  • 6 impostor quad meshes

Demo / Environment Assets

  • Grass
  • Flowers
  • Ground
  • Rocks
  • Furniture
  • Props
  • Arches
  • Hedges

Total: 50+ unique mesh assets

Polygon Count (Triangles)

Fluffy Canopies

  • Canopy_0_Model – 1,842
  • Canopy_1_Model – 2,592
  • Canopy_2_Model – 4,218
  • Canopy_3_Model – 2,802
  • Canopy_4_Model – 2,994
  • Canopy_5_Model – 2,874
  • Canopy_Alt_Model – 2,400

Club Canopies

  • Club_Canopy_0_Model – 5,802
  • Club_Canopy_1_Model – 3,894
  • Club_Canopy_2_Model – 2,664

Diamond Canopies

  • Diamond_Canopy_0_Model – 5,112
  • Diamond_Canopy_1_Model – 2,760
  • Diamond_Canopy_2_Model – 1,692

Heart Canopies

  • Heart_Canopy_0_Model – 5,010
  • Heart_Canopy_1_Model – 3,474
  • Heart_Canopy_2_Model – 2,142

Spade Canopies

  • Spade_Canopy_0_Model – 5,010
  • Spade_Canopy_1_Model – 3,474
  • Spade_Canopy_2_Model – 2,142

Trunks

  • Trunk_1_Model – 1,581
  • Trunk_2_Model – 1,020
  • Trunk_3_Model – 1,853
  • Trunk_4_Model – 1,020
  • Trunk_5_Model – 1,020
  • Trunk_6_Model – 1,020
  • Trunk_7_Model – 1,020
  • Trunk_8_Model – 1,581
  • Trunk_9_Model – 1,581
  • Trunk_10_Model – 1,020
  • Trunk_11_Model – 1,853
  • Trunk_12_Model – 1,020
  • Trunk_13_Model – 1,020
  • Trunk_14_Model – 1,020

Impostor Quads

  • Imposter2Quad_0_Model – 4
  • Imposter2Quad_1_Model – 4
  • Imposter2Quad_2_Model – 4
  • Imposter2Quad_3_Model – 4
  • LOD_Tree_Imposter_Quad_Model – 2
  • Quad_Bottom_Piviot – 2

Demo / Environment Assets

  • Flower_Clump_Model – 175
  • Flower_Head_Model – 8
  • Flower_Stem_Model – 10
  • Grass_Clump_Model – 1,148
  • Ground_0_Model – 8,192
  • Heart_Arch_Half_Model – 2,255
  • Heart_Arch_Model – 3,456
  • HedgeBase_0_Model – 4,590
  • HedgeBase_1_Model – 9,684
  • HedgeBase_2_Model – 7,434
  • HedgeBase_3_Model – 6,680
  • Flagstone_0_Model – 2,304
  • Rock_0_Model – 750
  • Rock_1_Model – 692
  • Rock_2_Model – 454
  • Rock_3_Model – 76
  • Rock_4_Model – 76
  • Rock_5_Model – 68
  • Rock_6_Model – 128
  • Rock_7_Model – 156
  • Rock_8_Model – 100
  • Rock_9_Model – 120
  • Apple_0_Model – 338
  • CakeStandPole_0_Model – 60
  • Chair_0_Model – 6,440
  • Cup_0_Model – 812
  • HeartCake_0_Model – 432
  • HeartCake_1_Model – 432
  • HeartCake_2_Model – 432
  • Plate_0_Model – 512
  • Sandwich_0_Model – 30
  • TableLegs_0_Model – 3,208
  • TableTop_0_Model – 1,568
  • Teapot_0_Model – 6,238

Polygon Range Summary

  • Minimum: 2 triangles (Impostor Quad)
  • Maximum: 9,684 triangles (HedgeBase_1_Model)

Number of Prefabs

  • 378 Tree Prefabs (138 fluffy + 240 card-symbol)
  • 378 Tree Impostor Prefabs
  • 10 Standalone Impostor Prefabs (for customization)
  • 19 Canopy Prefabs
  • 14 Trunk Prefabs
  • 64 Demo / Environment Prefabs (rocks, furniture, grass, props, etc.)

Total: 863 Prefabs

Texture Assets

Texture2DArray Assets (Size and Slices)

  • Canopy_Card_Imposter_AlbedoArray – 512Γ—512 Γ— 12
  • Canopy_Card_Imposter_NormalArray – 512Γ—512 Γ— 12
  • Canopy_Imposter_AlbedoArray – 512Γ—512 Γ— 7
  • Canopy_Imposter_NormalArray – 512Γ—512 Γ— 7
  • LeafAlpha_TextureArray – 1024Γ—1024 Γ— 10
  • Tree_Cards_Imposter_AlbedoArray – 512Γ—512 Γ— 240
  • Tree_Imposter_AlbedoArray – 512Γ—512 Γ— 138
  • Tree_Imposter_NormalArray – 512Γ—512 Γ— 138
  • Trunk_Imposter_AlbedoArray – 512Γ—512 Γ— 14
  • Trunk_Imposter_NormalArray – 512Γ—512 Γ— 14

Tree Leaf Textures (1024Γ—1024)

  • TreeLeaf_01
  • TreeLeaf_02
  • TreeLeaf_03
  • TreeLeaf_04
  • TreeLeaf_05
  • TreeLeaf_06
  • TreeLeaf_07
  • TreeLeaf_08
  • TreeLeaf_09
  • TreeLeaf_10

Trunk Textures (2048Γ—2048)

  • TrunkBaseColor
  • TrunkNormalMap
  • TrunkRoughnessMap
  • TrunkAmbientOcclusion

Demo Textures

  • Flowers_Aligned – 1024Γ—1024
  • Flowers_Final – 2048Γ—2048
  • Leaves – 1024Γ—1024
  • Path_BaseColor – 2048Γ—2048
  • Path_Normal – 2048Γ—2048
  • Path_Roughness – 2048Γ—2048
  • Rock_1_BaseColor – 1024Γ—1024
  • Rock_1_Normal – 1024Γ—1024
  • Skybox – 2048Γ—1024
  • TeaParty_BaseColor – 2048Γ—2048
  • TeaParty_Metallic – 2048Γ—2048
  • TeaParty_Normal – 2048Γ—2048
  • TeaParty_Roughness – 2048Γ—2048
  • TerrainMask – 1024Γ—1024

UV Mapping

Yes

  • Trunks
  • Canopies
  • All demo assets
  • Exception: Flagstone rock

Rigging

No

Animation

  • Animation Clips: 0
  • Animation Type: None
    (Vertex-based wind / flutter is shader-driven)

LOD Information

Tree Prefabs:

  • LOD0 = Trunk + Canopy
  • LOD1 = Impostor  
  • LOD2 = Cull
  • LOD Groups used on all tree prefabs
  • Demo assets do not use LODs

Materials & Texture Workflow

  • Foliage uses stylized Shader Graph materials
  • Alpha-clipped leaf cards
  • Not physically-based (non-PBR)
  • Impostors include simple normal lighting

Demo assets use:

  • Base Color
  • Normal
  • Roughness
  • Metallic

(Still stylized, not strict PBR)

Shader System

  • All shaders authored in Shader Graph (URP)
  • GPU instancing supported
  • Texture Arrays used for variation
  • Per-instance color via MaterialPropertyBlocks

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.2.14f1 Not listed Compatible Not listed

As listed on the Asset Store.