View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 32.6 MB
- Files
- 692
- Favorites
- 108
- Views in the past week
- 60
- Requires
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $3.00 on
Keywords
StackCraft - Card Stacking Survival Game
StackCraft is a card-stacking survival game template where players combine cards to craft items, manage resources, face combats, and progress through emergent, system-driven gameplay.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 12
StackCraft - Card Stacking Survival Game screenshot 1
About this asset
Build the next card-stacking survival hit!
StackCraft is a feature-complete Unity template designed for developers looking to create games in the emerging "card-stacking" genre. Inspired by survival and base-building classics, this template provides a robust foundation where everything, from resources and characters to structures and enemies, is a card.
Key Features
- Dynamic Stacking Logic: A flexible system where cards interact based on a customizable Stacking Rules Matrix. Control exactly which categories can stack and how they behave.
- The Day Cycle: A structured game loop featuring distinct phases: Feeding (survival), Selling (inventory management), Encounters (events), and New Day transitions.
- Deep Crafting System: Use stacks to trigger time-based recipes. Includes a discovery System that tracks and saves recipes the player has successfully found.
- Tactical Combat: A built-in Rock-Paper-Scissors (RPS) combat system with damage multipliers, ranged/magic projectiles, and visual feedback.
- Integrated Quest System: Drive player progression with organized Quest Groups. Track tasks like exploring new areas, reaching specific days, or collecting resources to unlock rewards.
- Dynamic Encounter System: Keep players on their toes with time-based events. Configure Scriptable Objects to spawn enemies, friendly units, or rare resources based on the current day or specific random ranges.
- Content-Driven Design: Add new cards, recipes, encounters, and quests without writing code. Everything is managed through Scriptable Objects.
- Persistent Save System: Full game-state persistence, handling everything from card positions to active quests and discovered recipes.
- Cross-Pipeline Ready: Switch between Built-in and URP at any time. All shaders are made in Shader Graph. Includes a one-click switcher tool!
Supported Platform
PC / Mac / Linux (Standalone - default Unity build targets)
Third Party Notices
Asset uses DOTween under MIT license; see Third Party Notices.txt file in package for details.
Demo
Want to try it out before purchasing?
- Download the PC Standalone build
- Download the Documentation (PDF)
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Not listed |
Render Pipeline Compatibility
- Dual Pipeline Support: Fully compatible with both the Built-in Render Pipeline and Universal Render Pipeline (URP).
- One-Click Switching: A built-in editor utility is included to seamlessly switch your project between Built-in and URP.
- Unity 6 Ready: Includes native support for Unity 6 and the new URP Render Graph API.
As listed on the Asset Store.