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Package details
- Latest version
- 1.3.13
- Last updated
- First released
- Unity version
- 6000.2.10 or later
- Package size
- 320.8 MB
- Files
- 108
- Favorites
- 131
- Views in the past week
- 28
Price tracking
- Last checked
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- Lowest recorded
- $19.50 on
Keywords
LumiBrush
Design cinematic lighting by painting and placing sprites.
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Last 6 months
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LumiBrush screenshot 1
About this asset
Artists and developers can quickly create cinematic, stylized, or atmospheric lighting without complex lighting setups.
Inspired by lighting design techniques used in visual development and concept art, LumiBrush brings a painting & sprite based workflow to lighting in Unity.
How it works:
You control where light appears by painting and positioning sprites.
LumiBrush generates a dynamic light cookie for directional lights and spotlights.
The system works in two main ways:
- Light Sprites
- Light Painting.
Light Sprites:
- Light sprites can be moved, animated, or attached to objects
- They can use textures, colors and different blend modes
- Multiple sprites can be combined to build complex lighting shapes
- Lighting updates in real time
Light Painting:
- A painting surface is created (plane or generated mesh based on scene topology)
- Brush strokes paint vertex colors on the mesh
- You can paint with different colors and intensity (Colors doesn't work for Butil in RP)
- These vertex colors are rendered to the dynamic light cookie texture
Light Baking:
- Light baking can be done in Built in render pipeline and URP.
- Light baking doesn't support using different colors
- No support for light baing in HDRP right now.
Performance:
LumiBrush works by generating one dynamic light cookie texture for each light.
Runtime cost consists mainly of:
- A render pass that generates the cookie texture
- Scene objects used for light sprites or paint meshes
- No additional real-time lights are required.
Lumibsurh is perfect for:
- Atmospheric environments
- Stylized lighting
- Cinematic storytelling
- Rapid lighting iteration
- Prototyping scene mood and composition
Whether you are prototyping or polishing your final look, LumiBrush turns lighting into a fast, creative process instead of a technical chore.
From the publisher's Asset Store listing.
Technical details
- Paint and position light textures directly in the Scene View
- Generate dynamic directional light cookies at runtime
- Paint lighting using vertex color brushes
- Place light sprites and textures to shape lighting
- Animate light sprites for moving light effects
- Attach light elements to gameplay objects
- Supports colored light and grayscale bake modes
- Compatible with Built-in Render Pipeline (doesn't support colors), URP, and HDRP
- Includes editor tools, demo scenes, and setup utilities
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.5.0b11 | Compatible | Compatible | Compatible |
| 6000.3.22f1 | Compatible | Compatible | Compatible |
| 6000.2.10f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.