2.0 Launch Sale
To celebrate the release of Virtual Inspector 2.0, the asset is available at $24.99 instead of the regular price of $49.99.
This launch sale is available for 2 weeks only, from September 10, 2026 to September 24, 2026.
Virtual Inspector is a real-time debugging, inspection, and runtime analysis tool for Unity projects.
It allows developers to inspect, debug, and interact with a running Unity application remotely, directly from the Unity Editor, without rebuilding or restarting the project.
Virtual Inspector is designed to solve a common Unity workflow issue: bugs and runtime behaviors that only appear in builds or on target devices. With Virtual Inspector, you can inspect live scenes, GameObjects, components, runtime values, logs, performance data, and screen capture streams while your application is running on PC, mobile devices, consoles, VR devices, or standalone builds.
The tool uses a Client / Server architecture:
Client: runs inside the inspected Unity project or build and sends runtime data.
Server: runs inside the Unity Editor and displays the live hierarchy, inspector, logs, data analyser, and capture tools.
This approach enables faster iteration, improved debugging on external devices, and better visibility into real production environments.
Virtual Inspector is suitable for developers, technical artists, and QA teams working on games, simulations, prototypes, mobile apps, console projects, VR projects, or production tools.
Documentation
https://strix-corporation.gitbook.io/virtual-inspector-docs
Website
https://strixcorporation.com/virtual-inspector.html
Support & Contact
If you have questions, feedback, or feature requests, feel free to reach out.
contact@strixcorporation.com
https://www.linkedin.com/company/strixcorporation/
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