Particle Architect: Workflow Toolkit OFFICIAL SALE

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Particle Architect


Take control of complex Particle System workflows.

Particle Architect is a Unity Editor toolkit for managing, analyzing, and processing large collections of Particle System prefabs.


Instead of manually opening prefabs and navigating through nested Particle Systems, materials, and textures, Particle Architect provides centralized tools for bulk editing, asset diagnostics, texture analysis, and texture atlas generation.


Whether you are building a large VFX library, cleaning up existing effects, optimizing particle assets, or standardizing prefabs, Particle Architect helps you handle repetitive tasks faster and with greater control.


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📧 Contact & Support


One Workflow, Multiple Tools

Define your target prefabs and filters once, then switch between Operations, Diagnostics, and Asset Generation without rebuilding your selection.

Use the same working context to:

  • Bulk edit nested Particle Systems
  • Analyze asset health and texture usage
  • Inspect Texture Sheet Animation frames
  • Create texture atlases
  • Refactor selected Particle Systems

Set your scope once. Then work across your Particle System library.



The goal is simple:

Spend less time navigating Particle System inspectors and more time creating and maintaining your effects.



Key Features

Operations

  • Task Pipeline for conditional bulk editing
  • Nested Particle System targeting
  • Preview affected systems before execution
  • Bulk prefab renaming
  • Color extraction and replacement

Analysis

  • Broken material and mesh reference detection
  • Individual broken reference repair
  • Texture usage analysis
  • Texture dimensions and estimated VRAM usage
  • Texture Sheet Animation frame analysis

Asset Generation

  • Automatic texture extraction from selected Particle Systems
  • Automatic texture atlas generation
  • Optional bulk atlas assignment and Particle System refactoring

Spend less time navigating Particle System inspectors and more time creating and maintaining your effects. Particle Architect gives you the tools to manage, analyze, and process your Particle System library from one centralized workflow.



Help Shape Future Updates

Particle Architect will continue to grow with new filters, tasks, and workflows. Rather than adding features just for the sake of adding them, we want to focus on what actually saves you time. Have a workflow or feature request? Send us an email describing what you are trying to achieve, and your request may help shape a future update.