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Forest Monster 2

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/forest-monster-2-287315

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

3 recruitment of unique textures

recruitment of animation;

4x attack

1x Dying

1x hit

2x idle

1x rage

2x run

1x talk

1x walking and fly

1x walking backwards

1x walking left

1x walking right

2x walking

Technical details

Rigged: (Yes)

Animated: (Yes)

Number of Animations: 18

Vertex counts of characters: 31324

Number of Materials: 8

Number of Textures: 36

Texture Resolutions: (bodi x4096 head_1 x2048 head_2 2048)

Forest_Creature

https://assetstore.unity.com/packages/3d/characters/forest-creature-284517

project 4 recruitment of unique textures

recruitment of animation;

  • Axe animation (Number of Animations x13)

4x attack

1x Death

2x idle

1x Impact

1x run

1x Walk

1x Walk Back

1x Walk Left

1x Walk Right

  • Monster animation (Number of Animations x23)

1X Agreeing

1X anger

3X attack

1x Death

2X disturbance

1X hand wave

2X hit

3x idle

1x Left Walking

1x look to the side

1x rage

1x Right Walking

1x run

2x talk

1x Walk

1x Walk Back

Mushroom monster girl

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/mushroom-monster-girl-297015

The model consists 5 sets of unique textures

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

animation;

3x pose

8x walking

3x attack

1x Dying

1x fear

1x hit

3x idle

1x rage

3x run

1x talk

1x Transition

Forest Guard

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/forest-guard-344334

------------------------------------------Forest Guard-------------------------------------

Forest Guard -https://youtu.be/MCUsEdS6n84

------------------------------------------ FEATURES --------------------------------------

  • Original design (noAI).
  • Support UE5 skeleton.
  • modular model
  • 3 recruitment of unique texturesrecruitment of animation;

shield:

5x attack

1x death

3x hit

4x idle

1x run

4x Walk

1x Jump

1x rage

1x block

Sword

7x attack

1x Death

2x hit

3x idle

2x run

1x rage

1x bow_Turn 90 left

1x bow_Turn 90 Righ

t6x Walk

Monster Mushroom 08

https://assetstore.unity.com/packages/3d/characters/humanoids/monster-mushroom-08-296922

The model consists 5 sets of unique textures

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

animation;

10x attack

2x Dying

2x hit

7x idle

1x Jump

1x rage

2x run

5x walk