Integration of Pixel Crushers Dialogue System into Game Creator 2 View on Asset Store (opens in new tab)

Package details

Latest version
1.0.5
Last updated
First released
Unity version
6000.6.0 or later
Package size
174 KB
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145
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Integration of Pixel Crushers Dialogue System into Game Creator 2

by Arawn (opens in new tab)

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Integrates Pixel Crushers Dialogue System with Game Creator 2, enabling GC2 Conditions and Instructions directly in dialogue entries for faster, visual storytelling.

Price $29.00

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Price history

Last 6 months

USD
Price history for Integration of Pixel Crushers Dialogue System into Game Creator 2, 6 months Current $29.00; lowest $14.50; highest $29.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.0.2 released 17 Aug 2026 v1.0.2 Version 1.0.3 released 23 Sep 2026 v1.0.3 Version 1.0.5 released 3 Nov 2026 v1.0.5

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Integration of Pixel Crushers Dialogue System into Game Creator 2 screenshot 1

Integration of Pixel Crushers Dialogue System into Game Creator 2 screenshot 1

About this asset

Bring Pixel Crushers Dialogue System and Game Creator 2 together with a seamless editor‑level bridge. Dialogue System For Game Creator 2 adds native support for GC2 Conditions, Instructions, and Sequences directly inside Dialogue System entries, so you can author gameplay logic visually while keeping your narrative workflow intact. No more bouncing between inspectors or maintaining parallel logic, everything lives where your dialogue is built.

This integration optionally patches and extends the Dialogue Editor with inline GC2 lists for each entry. You can use GC2 logic alongside (or instead of) Lua, preserve existing Dialogue System pipelines, and keep your narrative data structured while still leveraging Game Creator 2’s powerful visual scripting ecosystem.

Key highlights:

  • Inline GC2 Conditions and Instructions per dialogue entry
  • Visual authoring directly in the Dialogue Editor
  • Works with existing Dialogue System databases and workflows
  • Designed to feel native to both Pixel Crushers and GC2
  • Faster iteration with fewer context switches

Ideal for story‑driven games, quests, and branching conversations where you want the robustness of Dialogue System combined with the speed and clarity of Game Creator 2’s visual tools.

From the publisher's Asset Store listing.

Technical details

  • Dependencies: Pixel Crushers Dialogue System, Game Creator 2
  • Installation: Import this package after DS and GC2; run the patcher once
  • Editor integration: extends Dialogue Editor with inline GC2 Condition/Instruction/Sequence lists
  • Runtime impact: editor‑only patching; no additional runtime components required
  • Compatibility: works with existing Dialogue System databases and entries
  • Platforms: all Unity‑supported platforms (editor tooling only)
  • Render pipelines: Built‑in/URP/HDRP (editor‑only)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.6.0f1 Compatible Compatible Compatible Compatible
  • The integration requires Unity 6.3 LTS or higher

As listed on the Asset Store.